Struct std::rand::reseeding::ReseedingRng[src]

pub struct ReseedingRng<R, Rsdr> {
    pub reseeder: Rsdr,
    // some fields omitted
}

A wrapper around any RNG which reseeds the underlying RNG after it has generated a certain number of random bytes.

Fields

reseeder

Methods

impl<R: Rng, Rsdr: Reseeder<R>> ReseedingRng<R, Rsdr>

fn new<R: Rng, Rsdr: Reseeder<R>>(rng: R, generation_threshold: uint, reseeder: Rsdr) -> ReseedingRng<R, Rsdr>

Create a new ReseedingRng with the given parameters.

Arguments

  • rng: the random number generator to use.
  • generation_threshold: the number of bytes of entropy at which to reseed the RNG.
  • reseeder: the reseeding object to use.

fn reseed_if_necessary<R: Rng, Rsdr: Reseeder<R>>(&mut self)

Reseed the internal RNG if the number of bytes that have been generated exceed the threshold.

Trait Implementations

impl<R: Rng, Rsdr: Reseeder<R>> Rng for ReseedingRng<R, Rsdr>

fn next_u32<R: Rng, Rsdr: Reseeder<R>>(&mut self) -> u32

fn next_u64<R: Rng, Rsdr: Reseeder<R>>(&mut self) -> u64

fn fill_bytes<R: Rng, Rsdr: Reseeder<R>>(&mut self, dest: &mut [u8])

fn next_u64<R: Rng, Rsdr: Reseeder<R>>(&mut self) -> u64

fn fill_bytes<R: Rng, Rsdr: Reseeder<R>>(&mut self, &mut [u8])

fn gen<T: Rand>(&mut self) -> T

fn gen_iter<T: Rand>(&'a mut self) -> Generator<'a, T, ReseedingRng<R, Rsdr>>

fn gen_range<T: PartialOrd + SampleRange>(&mut self, T, T) -> T

fn gen_weighted_bool<R: Rng, Rsdr: Reseeder<R>>(&mut self, uint) -> bool

fn gen_ascii_chars<R: Rng, Rsdr: Reseeder<R>>(&'a mut self) -> AsciiGenerator<'a, ReseedingRng<R, Rsdr>>

fn choose<T>(&mut self, &'a [T]) -> Option<&'a T>

fn choose_option<T>(&mut self, &'a [T]) -> Option<&'a T>

fn shuffle<T>(&mut self, &mut [T])

impl<S, R: SeedableRng<S>, Rsdr: Reseeder<R> + Default> SeedableRng<(Rsdr, S)> for ReseedingRng<R, Rsdr>

fn reseed<S, R: SeedableRng<S>, Rsdr: Reseeder<R> + Default>(&mut self, (Rsdr, S))

fn from_seed<S, R: SeedableRng<S>, Rsdr: Reseeder<R> + Default>((Rsdr, S)) -> ReseedingRng<R, Rsdr>

Create a new ReseedingRng from the given reseeder and seed. This uses a default value for generation_threshold.