//! impl bool {}

use crate::marker::Destruct;

impl bool {
    /// Returns `Some(t)` if the `bool` is [`true`](../std/keyword.true.html),
    /// or `None` otherwise.
    ///
    /// Arguments passed to `then_some` are eagerly evaluated; if you are
    /// passing the result of a function call, it is recommended to use
    /// [`then`], which is lazily evaluated.
    ///
    /// [`then`]: bool::then
    ///
    /// # Examples
    ///
    /// ```
    /// assert_eq!(false.then_some(0), None);
    /// assert_eq!(true.then_some(0), Some(0));
    /// ```
    ///
    /// ```
    /// let mut a = 0;
    /// let mut function_with_side_effects = || { a += 1; };
    ///
    /// true.then_some(function_with_side_effects());
    /// false.then_some(function_with_side_effects());
    ///
    /// // `a` is incremented twice because the value passed to `then_some` is
    /// // evaluated eagerly.
    /// assert_eq!(a, 2);
    /// ```
    #[stable(feature = "bool_to_option", since = "1.62.0")]
    #[rustc_const_unstable(feature = "const_bool", issue = "151531")]
    #[inline]
    pub const fn then_some<T: [const] Destruct>(self, t: T) -> Option<T> {
        if self { Some(t) } else { None }
    }

    /// Returns `Some(f())` if the `bool` is [`true`](../std/keyword.true.html),
    /// or `None` otherwise.
    ///
    /// # Examples
    ///
    /// ```
    /// assert_eq!(false.then(|| 0), None);
    /// assert_eq!(true.then(|| 0), Some(0));
    /// ```
    ///
    /// ```
    /// let mut a = 0;
    ///
    /// true.then(|| { a += 1; });
    /// false.then(|| { a += 1; });
    ///
    /// // `a` is incremented once because the closure is evaluated lazily by
    /// // `then`.
    /// assert_eq!(a, 1);
    /// ```
    #[doc(alias = "then_with")]
    #[stable(feature = "lazy_bool_to_option", since = "1.50.0")]
    #[rustc_diagnostic_item = "bool_then"]
    #[rustc_const_unstable(feature = "const_bool", issue = "151531")]
    #[inline]
    pub const fn then<T, F: [const] FnOnce() -> T + [const] Destruct>(self, f: F) -> Option<T> {
        if self { Some(f()) } else { None }
    }

    /// Returns `Ok(())` if the `bool` is [`true`](../std/keyword.true.html),
    /// or `Err(err)` otherwise.
    ///
    /// Arguments passed to `ok_or` are eagerly evaluated; if you are
    /// passing the result of a function call, it is recommended to use
    /// [`ok_or_else`], which is lazily evaluated.
    ///
    /// [`ok_or_else`]: bool::ok_or_else
    ///
    /// # Examples
    ///
    /// ```
    /// assert_eq!(false.ok_or(0), Err(0));
    /// assert_eq!(true.ok_or(0), Ok(()));
    /// ```
    ///
    /// ```
    /// let mut a = 0;
    /// let mut function_with_side_effects = || { a += 1; };
    ///
    /// assert!(true.ok_or(function_with_side_effects()).is_ok());
    /// assert!(false.ok_or(function_with_side_effects()).is_err());
    ///
    /// // `a` is incremented twice because the value passed to `ok_or` is
    /// // evaluated eagerly.
    /// assert_eq!(a, 2);
    /// ```
    #[stable(feature = "bool_to_result", since = "1.98.0")]
    #[rustc_const_unstable(feature = "const_bool", issue = "151531")]
    #[inline]
    pub const fn ok_or<E: [const] Destruct>(self, err: E) -> Result<(), E> {
        if self { Ok(()) } else { Err(err) }
    }

    /// Returns `Ok(())` if the `bool` is [`true`](../std/keyword.true.html),
    /// or `Err(f())` otherwise.
    ///
    /// # Examples
    ///
    /// ```
    /// assert_eq!(false.ok_or_else(|| 0), Err(0));
    /// assert_eq!(true.ok_or_else(|| 0), Ok(()));
    /// ```
    ///
    /// ```
    /// let mut a = 0;
    ///
    /// assert!(true.ok_or_else(|| { a += 1; }).is_ok());
    /// assert!(false.ok_or_else(|| { a += 1; }).is_err());
    ///
    /// // `a` is incremented once because the closure is evaluated lazily by
    /// // `ok_or_else`.
    /// assert_eq!(a, 1);
    /// ```
    #[stable(feature = "bool_to_result", since = "1.98.0")]
    #[rustc_const_unstable(feature = "const_bool", issue = "151531")]
    #[inline]
    pub const fn ok_or_else<E, F: [const] FnOnce() -> E + [const] Destruct>(
        self,
        f: F,
    ) -> Result<(), E> {
        if self { Ok(()) } else { Err(f()) }
    }

    /// Toggles `self` in-place.
    ///
    /// - If `self` is [`true`], sets `self` to [`false`].
    /// - If `self` is [`false`], sets `self` to [`true`].
    ///
    /// Equivalent to `value = !value`.
    ///
    /// # Examples
    ///
    /// ```
    /// #![feature(bool_toggle)]
    /// let mut boolean = false;
    ///
    /// boolean.toggle();
    /// assert_eq!(boolean, true);
    ///
    /// boolean.toggle();
    /// assert_eq!(boolean, false);
    /// ```
    ///
    /// [`true`]: ../std/keyword.true.html
    /// [`false`]: ../std/keyword.false.html
    #[unstable(feature = "bool_toggle", issue = "159298")]
    #[inline]
    pub const fn toggle(&mut self) {
        *self = !*self;
    }
}
