core/num/imp/dec2flt/mod.rs
1//! Converting decimal strings into IEEE 754 binary floating point numbers.
2//!
3//! # Problem statement
4//!
5//! We are given a decimal string such as `12.34e56`. This string consists of integral (`12`),
6//! fractional (`34`), and exponent (`56`) parts. All parts are optional and interpreted as a
7//! default value (1 or 0) when missing.
8//!
9//! We seek the IEEE 754 floating point number that is closest to the exact value of the decimal
10//! string. It is well-known that many decimal strings do not have terminating representations in
11//! base two, so we round to 0.5 units in the last place (in other words, as well as possible).
12//! Ties, decimal values exactly half-way between two consecutive floats, are resolved with the
13//! half-to-even strategy, also known as banker's rounding.
14//!
15//! Needless to say, this is quite hard, both in terms of implementation complexity and in terms
16//! of CPU cycles taken.
17//!
18//! # Implementation
19//!
20//! First, we ignore signs. Or rather, we remove it at the very beginning of the conversion
21//! process and re-apply it at the very end. This is correct in all edge cases since IEEE
22//! floats are symmetric around zero, negating one simply flips the first bit.
23//!
24//! Then we remove the decimal point by adjusting the exponent: Conceptually, `12.34e56` turns
25//! into `1234e54`, which we describe with a positive integer `f = 1234` and an integer `e = 54`.
26//! The `(f, e)` representation is used by almost all code past the parsing stage.
27//!
28//! We then try a long chain of progressively more general and expensive special cases using
29//! machine-sized integers and small, fixed-sized floating point numbers (first `f32`/`f64`, then
30//! a type with 64 bit significand). The extended-precision algorithm
31//! uses the Eisel-Lemire algorithm, which uses a 128-bit (or 192-bit)
32//! representation that can accurately and quickly compute the vast majority
33//! of floats. When all these fail, we bite the bullet and resort to using
34//! a large-decimal representation, shifting the digits into range, calculating
35//! the upper significant bits and exactly round to the nearest representation.
36//!
37//! Another aspect that needs attention is the ``RawFloat`` trait by which almost all functions
38//! are parametrized. One might think that it's enough to parse to `f64` and cast the result to
39//! `f32`. Unfortunately this is not the world we live in, and this has nothing to do with using
40//! base two or half-to-even rounding.
41//!
42//! Consider for example two types `d2` and `d4` representing a decimal type with two decimal
43//! digits and four decimal digits each and take "0.01499" as input. Let's use half-up rounding.
44//! Going directly to two decimal digits gives `0.01`, but if we round to four digits first,
45//! we get `0.0150`, which is then rounded up to `0.02`. The same principle applies to other
46//! operations as well, if you want 0.5 ULP accuracy you need to do *everything* in full precision
47//! and round *exactly once, at the end*, by considering all truncated bits at once.
48//!
49//! Primarily, this module and its children implement the algorithms described in:
50//! "Number Parsing at a Gigabyte per Second", available online:
51//! <https://arxiv.org/abs/2101.11408>.
52//!
53//! # Other
54//!
55//! The conversion should *never* panic. There are assertions and explicit panics in the code,
56//! but they should never be triggered and only serve as internal sanity checks. Any panics should
57//! be considered a bug.
58//!
59//! There are unit tests but they are woefully inadequate at ensuring correctness, they only cover
60//! a small percentage of possible errors. Far more extensive tests are located in the directory
61//! `src/tools/test-float-parse` as a Rust program.
62//!
63//! A note on integer overflow: Many parts of this file perform arithmetic with the decimal
64//! exponent `e`. Primarily, we shift the decimal point around: Before the first decimal digit,
65//! after the last decimal digit, and so on. This could overflow if done carelessly. We rely on
66//! the parsing submodule to only hand out sufficiently small exponents, where "sufficient" means
67//! "such that the exponent +/- the number of decimal digits fits into a 64 bit integer".
68//! Larger exponents are accepted, but we don't do arithmetic with them, they are immediately
69//! turned into {positive,negative} {zero,infinity}.
70//!
71//! # Notation
72//!
73//! This module uses the same notation as the Lemire paper:
74//!
75//! - `m`: binary mantissa; always nonnegative
76//! - `p`: binary exponent; a signed integer
77//! - `w`: decimal significand; always nonnegative
78//! - `q`: decimal exponent; a signed integer
79//!
80//! This gives `m * 2^p` for the binary floating-point number, with `w * 10^q` as the decimal
81//! equivalent.
82
83#![doc(hidden)]
84#![unstable(
85 feature = "dec2flt",
86 reason = "internal routines only exposed for testing",
87 issue = "none"
88)]
89
90use common::BiasedFp;
91use float::RawFloat;
92use lemire::compute_float;
93use parse::{parse_inf_nan, parse_number};
94use slow::parse_long_mantissa;
95
96use crate::num::ParseFloatError;
97use crate::num::float_parse::FloatErrorKind;
98
99mod common;
100pub mod decimal;
101pub mod decimal_seq;
102mod fpu;
103mod slow;
104mod table;
105// float is used in flt2dec, and all are used in unit tests.
106pub mod float;
107pub mod lemire;
108pub mod parse;
109
110#[inline]
111pub(super) fn pfe_empty() -> ParseFloatError {
112 ParseFloatError { kind: FloatErrorKind::Empty }
113}
114
115// Used in unit tests, keep public.
116// This is much better than making FloatErrorKind and ParseFloatError::kind public.
117#[inline]
118pub fn pfe_invalid() -> ParseFloatError {
119 ParseFloatError { kind: FloatErrorKind::Invalid }
120}
121
122/// Converts a `BiasedFp` to the closest machine float type.
123fn biased_fp_to_float<F: RawFloat>(x: BiasedFp) -> F {
124 let mut word = x.m;
125 word |= (x.p_biased as u64) << F::SIG_BITS;
126 F::from_u64_bits(word)
127}
128
129/// Converts a decimal string into a floating point number.
130#[inline(always)] // Will be inlined into a function with `#[inline(never)]`, see above
131pub fn dec2flt<F: RawFloat>(s: &str) -> Result<F, ParseFloatError> {
132 let mut s = s.as_bytes();
133 let Some(&c) = s.first() else { return Err(pfe_empty()) };
134 let negative = c == b'-';
135 if c == b'-' || c == b'+' {
136 s = &s[1..];
137 }
138 if s.is_empty() {
139 return Err(pfe_invalid());
140 }
141
142 let mut num = match parse_number(s) {
143 Some(r) => r,
144 None if let Some(value) = parse_inf_nan(s, negative) => return Ok(value),
145 None => return Err(pfe_invalid()),
146 };
147 num.negative = negative;
148 if !cfg!(feature = "optimize_for_size") {
149 if let Some(value) = num.try_fast_path::<F>() {
150 return Ok(value);
151 }
152 }
153
154 // If significant digits were truncated, then we can have rounding error
155 // only if `mantissa + 1` produces a different result. We also avoid
156 // redundantly using the Eisel-Lemire algorithm if it was unable to
157 // correctly round on the first pass.
158 let mut fp = compute_float::<F>(num.exponent, num.mantissa);
159 if num.many_digits
160 && fp.p_biased >= 0
161 && fp != compute_float::<F>(num.exponent, num.mantissa + 1)
162 {
163 fp.p_biased = -1;
164 }
165 // Unable to correctly round the float using the Eisel-Lemire algorithm.
166 // Fallback to a slower, but always correct algorithm.
167 if fp.p_biased < 0 {
168 fp = parse_long_mantissa::<F>(s);
169 }
170
171 let mut float = biased_fp_to_float::<F>(fp);
172 if num.negative {
173 float = -float;
174 }
175 Ok(float)
176}