pub(crate) struct UnionFind<Key: Idx> {
table: IndexVec<Key, UnionFindEntry<Key>>,
}Expand description
Simple implementation of a union-find data structure, i.e. a disjoint-set forest.
Fields§
§table: IndexVec<Key, UnionFindEntry<Key>>Implementations§
Source§impl<Key: Idx> UnionFind<Key>
impl<Key: Idx> UnionFind<Key>
Sourcepub(crate) fn new(num_keys: usize) -> Self
pub(crate) fn new(num_keys: usize) -> Self
Creates a new disjoint-set forest containing the keys 0..num_keys.
Initially, every key is part of its own one-element set.
Sourcepub(crate) fn find(&mut self, key: Key) -> Key
pub(crate) fn find(&mut self, key: Key) -> Key
Returns the “root” key of the disjoint-set containing the given key. If two keys have the same root, they belong to the same set.
Also updates internal data structures to make subsequent find
operations faster.
Sourcepub(crate) fn unify(&mut self, a: Key, b: Key) -> Key
pub(crate) fn unify(&mut self, a: Key, b: Key) -> Key
Merges the set containing a and the set containing b into one set.
Returns the common root of both keys, after the merge.
Sourcepub(crate) fn freeze(&mut self) -> FrozenUnionFind<Key>
pub(crate) fn freeze(&mut self) -> FrozenUnionFind<Key>
Creates a snapshot of this disjoint-set forest that can no longer be mutated, but can be queried without mutation.
Trait Implementations§
Auto Trait Implementations§
impl<Key> DynSend for UnionFind<Key>where
Key: DynSend,
impl<Key> DynSync for UnionFind<Key>where
Key: DynSync,
impl<Key> Freeze for UnionFind<Key>
impl<Key> RefUnwindSafe for UnionFind<Key>where
Key: RefUnwindSafe,
impl<Key> Send for UnionFind<Key>where
Key: Send,
impl<Key> Sync for UnionFind<Key>where
Key: Sync,
impl<Key> Unpin for UnionFind<Key>where
Key: Unpin,
impl<Key> UnwindSafe for UnionFind<Key>where
Key: UnwindSafe,
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impl<T> BorrowMut<T> for Twhere
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self,
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self into a Left variant of Either<Self, Self>
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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 24 bytes