struct Hierarchy {
elem: OsString,
children: FxHashMap<OsString, Hierarchy>,
elems: FxHashSet<OsString>,
}Fields§
§elem: OsString§children: FxHashMap<OsString, Hierarchy>§elems: FxHashSet<OsString>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Hierarchy
impl Send for Hierarchy
impl Sync for Hierarchy
impl Unpin for Hierarchy
impl UnwindSafe for Hierarchy
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 88 bytes