struct NodeInfo {
    successors: Vec<PostOrderId>,
    drops: Vec<TrackedValueIndex>,
    reinits: Vec<TrackedValueIndex>,
    drop_state: BitSet<TrackedValueIndex>,
}

Fields§

§successors: Vec<PostOrderId>

IDs of nodes that can follow this one in the control flow

If the vec is empty, then control proceeds to the next node.

§drops: Vec<TrackedValueIndex>

List of hir_ids that are dropped by this node.

§reinits: Vec<TrackedValueIndex>

List of hir_ids that are reinitialized by this node.

§drop_state: BitSet<TrackedValueIndex>

Set of values that are definitely dropped at this point.

Implementations§

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 104 bytes