enum StateData<V> {
Reachable(IndexVec<ValueIndex, V>),
Unreachable,
}Expand description
See State.
Variants
Reachable(IndexVec<ValueIndex, V>)
Unreachable
Trait Implementations
sourceimpl<V: PartialEq> PartialEq<StateData<V>> for StateData<V>
impl<V: PartialEq> PartialEq<StateData<V>> for StateData<V>
impl<V: Eq> Eq for StateData<V>
impl<V> StructuralEq for StateData<V>
impl<V> StructuralPartialEq for StateData<V>
Auto Trait Implementations
impl<V> RefUnwindSafe for StateData<V>where
V: RefUnwindSafe,
impl<V> Send for StateData<V>where
V: Send,
impl<V> Sync for StateData<V>where
V: Sync,
impl<V> Unpin for StateData<V>where
V: Unpin,
impl<V> UnwindSafe for StateData<V>where
V: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 24 bytes
Size for each variant:
Reachable: 24 bytesUnreachable: 0 bytes