Enum rustc_borrowck::region_infer::values::RegionElement
source · [−]pub(crate) enum RegionElement {
Location(Location),
RootUniversalRegion(RegionVid),
PlaceholderRegion(PlaceholderRegion),
}Expand description
An individual element in a region value – the value of a particular region variable consists of a set of these elements.
Variants
Location(Location)
A point in the control-flow graph.
RootUniversalRegion(RegionVid)
A universally quantified region from the root universe (e.g., a lifetime parameter).
PlaceholderRegion(PlaceholderRegion)
A placeholder (e.g., instantiated from a for<'a> fn(&'a u32)
type).
Trait Implementations
sourceimpl Clone for RegionElement
impl Clone for RegionElement
sourcefn clone(&self) -> RegionElement
fn clone(&self) -> RegionElement
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
Auto Trait Implementations
impl RefUnwindSafe for RegionElement
impl Send for RegionElement
impl Sync for RegionElement
impl Unpin for RegionElement
impl UnwindSafe for RegionElement
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 24 bytes
Size for each variant:
Location: 20 bytesRootUniversalRegion: 4 bytesPlaceholderRegion: 20 bytes