pub struct Path {
pub span: Span,
pub segments: Vec<PathSegment>,
pub tokens: Option<LazyTokenStream>,
}Expand description
A “Path” is essentially Rust’s notion of a name.
It’s represented as a sequence of identifiers, along with a bunch of supporting information.
E.g., std::cmp::PartialEq.
Fields
span: Spansegments: Vec<PathSegment>The segments in the path: the things separated by ::.
Global paths begin with kw::PathRoot.
tokens: Option<LazyTokenStream>Implementations
Trait Implementations
sourceimpl AstLike for Path
impl AstLike for Path
sourceconst SUPPORTS_CUSTOM_INNER_ATTRS: bool
const SUPPORTS_CUSTOM_INNER_ATTRS: bool
This is true if this AstLike might support ‘custom’ (proc-macro) inner
attributes. Attributes like #![cfg] and #![cfg_attr] are not
considered ‘custom’ attributes Read more
fn attrs(&self) -> &[Attribute]
fn visit_attrs(&mut self, _f: impl FnOnce(&mut Vec<Attribute>))
fn tokens_mut(&mut self) -> Option<&mut Option<LazyTokenStream>>
sourceimpl<CTX> HashStable<CTX> for Path
impl<CTX> HashStable<CTX> for Path
fn hash_stable(&self, hcx: &mut CTX, hasher: &mut StableHasher)
Auto Trait Implementations
impl !RefUnwindSafe for Path
impl !Send for Path
impl !Sync for Path
impl Unpin for Path
impl !UnwindSafe for Path
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 40 bytes