pub struct FieldDef {
pub attrs: AttrVec,
pub id: NodeId,
pub span: Span,
pub vis: Visibility,
pub ident: Option<Ident>,
pub ty: P<Ty>,
pub is_placeholder: bool,
}Expand description
Field definition in a struct, variant or union.
E.g., bar: usize as in struct Foo { bar: usize }.
Fields
attrs: AttrVecid: NodeIdspan: Spanvis: Visibilityident: Option<Ident>ty: P<Ty>is_placeholder: boolTrait Implementations
sourceimpl AstLike for FieldDef
impl AstLike for FieldDef
sourceconst SUPPORTS_CUSTOM_INNER_ATTRS: bool
const SUPPORTS_CUSTOM_INNER_ATTRS: bool
This is true if this AstLike might support ‘custom’ (proc-macro) inner
attributes. Attributes like #![cfg] and #![cfg_attr] are not
considered ‘custom’ attributes Read more
fn attrs(&self) -> &[Attribute]
fn visit_attrs(&mut self, f: impl FnOnce(&mut Vec<Attribute>))
fn tokens_mut(&mut self) -> Option<&mut Option<LazyTokenStream>>
Auto Trait Implementations
impl !RefUnwindSafe for FieldDef
impl !Send for FieldDef
impl !Sync for FieldDef
impl Unpin for FieldDef
impl !UnwindSafe for FieldDef
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 80 bytes