Module core::arch::wasm321.33.0[][src]

This is supported on WebAssembly only.
Expand description

Platform-specific intrinsics for the wasm32 platform.

This module provides intrinsics specific to the WebAssembly architecture. Here you’ll find intrinsics specific to WebAssembly that aren’t otherwise surfaced somewhere in a cross-platform abstraction of std, and you’ll also find functions for leveraging WebAssembly proposals such as atomics and simd.

Intrinsics in the wasm32 module are modeled after the WebAssembly instructions that they represent. Most functions are named after the instruction they intend to correspond to, and the arguments/results correspond to the type signature of the instruction itself. Stable WebAssembly instructions are documented online.

If a proposal is not yet stable in WebAssembly itself then the functions within this function may be unstable and require the nightly channel of Rust to use. As the proposal itself stabilizes the intrinsics in this module should stabilize as well.

See the module documentation for general information about the arch module and platform intrinsics.

Atomics

The threads proposal for WebAssembly adds a number of instructions for dealing with multithreaded programs. Most instructions added in the atomics proposal are exposed in Rust through the std::sync::atomic module. Some instructions, however, don’t have direct equivalents in Rust so they’re exposed here instead.

Note that the instructions added in the atomics proposal can work in either a context with a shared wasm memory and without. These intrinsics are always available in the standard library, but you likely won’t be able to use them too productively unless you recompile the standard library (and all your code) with -Ctarget-feature=+atomics.

It’s also worth pointing out that multi-threaded WebAssembly and its story in Rust is still in a somewhat “early days” phase as of the time of this writing. Pieces should mostly work but it generally requires a good deal of manual setup. At this time it’s not as simple as “just call std::thread::spawn”, but it will hopefully get there one day!

SIMD

The simd proposal for WebAssembly added a new v128 type for a 128-bit SIMD register. It also added a large array of instructions to operate on the v128 type to perform data processing. Using SIMD on wasm is intended to be similar to as you would on x86_64, for example. You’d write a function such as:

#[cfg(target_arch = "wasm32")]
#[target_feature(enable = "simd128")]
unsafe fn uses_simd() {
    use std::arch::wasm32::*;
    // ...
}
Run

Unlike x86_64, however, WebAssembly does not currently have dynamic detection at runtime as to whether SIMD is supported (this is one of the motivators for the conditional sections and feature detection proposals, but that is still pretty early days). This means that your binary will either have SIMD and can only run on engines which support SIMD, or it will not have SIMD at all. For compatibility the standard library itself does not use any SIMD internally. Determining how best to ship your WebAssembly binary with SIMD is largely left up to you as it can can be pretty nuanced depending on your situation.

To enable SIMD support at compile time you need to do one of two things:

  • First you can annotate functions with #[target_feature(enable = "simd128")]. This causes just that one function to have SIMD support available to it, and intrinsics will get inlined as usual in this situation.

  • Second you can compile your program with -Ctarget-feature=+simd128. This compilation flag blanket enables SIMD support for your entire compilation. Note that this does not include the standard library unless you recompile the standard library.

If you enable SIMD via either of these routes then you’ll have a WebAssembly binary that uses SIMD instructions, and you’ll need to ship that accordingly. Also note that if you call SIMD intrinsics but don’t enable SIMD via either of these mechanisms, you’ll still have SIMD generated in your program. This means to generate a binary without SIMD you’ll need to avoid both options above plus calling into any intrinsics in this module.

Structs

WASM-specific 128-bit wide SIMD vector type.

Functions

Experimentalatomics

Corresponding intrinsic to wasm’s memory.atomic.notify instruction

Experimentalatomics

Corresponding intrinsic to wasm’s memory.atomic.wait32 instruction

Experimentalatomics

Corresponding intrinsic to wasm’s memory.atomic.wait64 instruction

simd128

Materializes a SIMD value from the provided operands.

simd128

Calculates the absolute value of each lane of a 128-bit vector interpreted as four 32-bit floating point numbers.

simd128

Adds pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value not smaller than the input.

simd128

Converts a 128-bit vector interpreted as four 32-bit signed integers into a 128-bit vector of four 32-bit floating point numbers.

simd128

Converts a 128-bit vector interpreted as four 32-bit unsigned integers into a 128-bit vector of four 32-bit floating point numbers.

simd128

Conversion of the two double-precision floating point lanes to two lower single-precision lanes of the result. The two higher lanes of the result are initialized to zero. If the conversion result is not representable as a single-precision floating point number, it is rounded to the nearest-even representable number.

simd128

Divides pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Extracts a lane from a 128-bit vector interpreted as 4 packed f32 numbers.

simd128

Lane-wise rounding to the nearest integral value not greater than the input.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Calculates the maximum of pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Calculates the minimum of pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Multiplies pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value; if two values are equally near, rounds to the even one.

simd128

Negates each lane of a 128-bit vector interpreted as four 32-bit floating point numbers.

simd128

Lane-wise maximum value, defined as a < b ? b : a

simd128

Lane-wise minimum value, defined as b < a ? b : a

simd128

Replaces a lane from a 128-bit vector interpreted as 4 packed f32 numbers.

simd128

Creates a vector with identical lanes.

simd128

Calculates the square root of each lane of a 128-bit vector interpreted as four 32-bit floating point numbers.

simd128

Subtracts pairwise lanes of two 128-bit vectors interpreted as four 32-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value with the magnitude not larger than the input.

simd128

Materializes a SIMD value from the provided operands.

simd128

Calculates the absolute value of each lane of a 128-bit vector interpreted as two 64-bit floating point numbers.

simd128

Adds pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value not smaller than the input.

simd128

Lane-wise conversion from integer to floating point.

simd128

Lane-wise conversion from integer to floating point.

simd128

Divides pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Extracts a lane from a 128-bit vector interpreted as 2 packed f64 numbers.

simd128

Lane-wise rounding to the nearest integral value not greater than the input.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Calculates the maximum of pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Calculates the minimum of pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Multiplies pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value; if two values are equally near, rounds to the even one.

simd128

Negates each lane of a 128-bit vector interpreted as two 64-bit floating point numbers.

simd128

Lane-wise maximum value, defined as a < b ? b : a

simd128

Lane-wise minimum value, defined as b < a ? b : a

simd128

Conversion of the two lower single-precision floating point lanes to the two double-precision lanes of the result.

simd128

Replaces a lane from a 128-bit vector interpreted as 2 packed f64 numbers.

simd128

Creates a vector with identical lanes.

simd128

Calculates the square root of each lane of a 128-bit vector interpreted as two 64-bit floating point numbers.

simd128

Subtracts pairwise lanes of two 128-bit vectors interpreted as two 64-bit floating point numbers.

simd128

Lane-wise rounding to the nearest integral value with the magnitude not larger than the input.

simd128

Materializes a SIMD value from the provided operands.

simd128

Lane-wise wrapping absolute value.

simd128

Adds two 128-bit vectors as if they were two packed sixteen 8-bit integers.

simd128

Adds two 128-bit vectors as if they were two packed sixteen 8-bit signed integers, saturating on overflow to i8::MAX.

simd128

Returns true if all lanes are nonzero or false if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit integers.

simd128

Extracts a lane from a 128-bit vector interpreted as 16 packed i8 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit signed integers.

simd128

Compares lane-wise signed integers, and returns the maximum of each pair.

simd128

Compares lane-wise signed integers, and returns the minimum of each pair.

simd128

Converts two input vectors into a smaller lane vector by narrowing each lane.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit integers.

simd128

Negates a 128-bit vectors intepreted as sixteen 8-bit signed integers

simd128

Count the number of bits set to one within each lane.

simd128

Replaces a lane from a 128-bit vector interpreted as 16 packed i8 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, sign extending.

simd128

Returns a new vector with lanes selected from the lanes of the two input vectors $a and $b specified in the 16 immediate operands.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed sixteen 8-bit integers.

simd128

Subtracts two 128-bit vectors as if they were two packed sixteen 8-bit signed integers, saturating on overflow to i8::MIN.

simd128

Returns a new vector with lanes selected from the lanes of the first input vector a specified in the second input vector s.

simd128

Materializes a SIMD value from the provided operands.

simd128

Lane-wise wrapping absolute value.

simd128

Adds two 128-bit vectors as if they were two packed eight 16-bit integers.

simd128

Adds two 128-bit vectors as if they were two packed eight 16-bit signed integers, saturating on overflow to i16::MAX.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit integers.

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Converts high half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 8 packed i16 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit signed integers.

simd128

Load eight 8-bit integers and sign extend each one to a 16-bit lane

simd128

Load eight 8-bit integers and zero extend each one to a 16-bit lane

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit signed integers.

simd128

Compares lane-wise signed integers, and returns the maximum of each pair.

simd128

Compares lane-wise signed integers, and returns the minimum of each pair.

simd128

Multiplies two 128-bit vectors as if they were two packed eight 16-bit signed integers.

simd128

Converts two input vectors into a smaller lane vector by narrowing each lane.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit integers.

simd128

Negates a 128-bit vectors intepreted as eight 16-bit signed integers

simd128

Lane-wise saturating rounding multiplication in Q15 format.

simd128

Replaces a lane from a 128-bit vector interpreted as 8 packed i16 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, sign extending.

simd128

Same as i8x16_shuffle, except operates as if the inputs were eight 16-bit integers, only taking 8 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed eight 16-bit integers.

simd128

Subtracts two 128-bit vectors as if they were two packed eight 16-bit signed integers, saturating on overflow to i16::MIN.

simd128

Materializes a SIMD value from the provided operands.

simd128

Lane-wise wrapping absolute value.

simd128

Adds two 128-bit vectors as if they were two packed four 32-bit integers.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Lane-wise multiply signed 16-bit integers in the two input vectors and add adjacent pairs of the full 32-bit results.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit integers.

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Converts high half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 4 packed i32 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit signed integers.

simd128

Load four 16-bit integers and sign extend each one to a 32-bit lane

simd128

Load four 16-bit integers and zero extend each one to a 32-bit lane

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit signed integers.

simd128

Compares lane-wise signed integers, and returns the maximum of each pair.

simd128

Compares lane-wise signed integers, and returns the minimum of each pair.

simd128

Multiplies two 128-bit vectors as if they were two packed four 32-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit integers.

simd128

Negates a 128-bit vectors intepreted as four 32-bit signed integers

simd128

Replaces a lane from a 128-bit vector interpreted as 4 packed i32 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, sign extending.

simd128

Same as i8x16_shuffle, except operates as if the inputs were four 32-bit integers, only taking 4 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed four 32-bit integers.

simd128

Converts a 128-bit vector interpreted as four 32-bit floating point numbers into a 128-bit vector of four 32-bit signed integers.

simd128

Saturating conversion of the two double-precision floating point lanes to two lower integer lanes using the IEEE convertToIntegerTowardZero function.

simd128

Materializes a SIMD value from the provided operands.

simd128

Lane-wise wrapping absolute value.

simd128

Adds two 128-bit vectors as if they were two packed two 64-bit integers.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit integers.

simd128

Converts high half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, sign extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 2 packed i64 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit signed integers.

simd128

Load two 32-bit integers and sign extend each one to a 64-bit lane

simd128

Load two 32-bit integers and zero extend each one to a 64-bit lane

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit signed integers.

simd128

Multiplies two 128-bit vectors as if they were two packed two 64-bit integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit integers.

simd128

Negates a 128-bit vectors intepreted as two 64-bit signed integers

simd128

Replaces a lane from a 128-bit vector interpreted as 2 packed i64 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, sign extending.

simd128

Same as i8x16_shuffle, except operates as if the inputs were two 64-bit integers, only taking 2 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed two 64-bit integers.

Corresponding intrinsic to wasm’s memory.grow instruction

Corresponding intrinsic to wasm’s memory.size instruction

simd128

Materializes a SIMD value from the provided operands.

simd128

Adds two 128-bit vectors as if they were two packed sixteen 8-bit integers.

simd128

Adds two 128-bit vectors as if they were two packed sixteen 8-bit unsigned integers, saturating on overflow to u8::MAX.

simd128

Returns true if all lanes are nonzero or false if any lane is nonzero.

simd128

Lane-wise rounding average.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit integers.

simd128

Extracts a lane from a 128-bit vector interpreted as 16 packed u8 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit unsigned integers.

simd128

Compares lane-wise unsigned integers, and returns the maximum of each pair.

simd128

Compares lane-wise unsigned integers, and returns the minimum of each pair.

simd128

Converts two input vectors into a smaller lane vector by narrowing each lane.

simd128

Compares two 128-bit vectors as if they were two vectors of 16 eight-bit integers.

simd128

Count the number of bits set to one within each lane.

simd128

Replaces a lane from a 128-bit vector interpreted as 16 packed u8 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, shifting in zeros.

simd128

Returns a new vector with lanes selected from the lanes of the two input vectors $a and $b specified in the 16 immediate operands.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed sixteen 8-bit integers.

simd128

Subtracts two 128-bit vectors as if they were two packed sixteen 8-bit unsigned integers, saturating on overflow to 0.

simd128

Returns a new vector with lanes selected from the lanes of the first input vector a specified in the second input vector s.

simd128

Materializes a SIMD value from the provided operands.

simd128

Adds two 128-bit vectors as if they were two packed eight 16-bit integers.

simd128

Adds two 128-bit vectors as if they were two packed eight 16-bit unsigned integers, saturating on overflow to u16::MAX.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Lane-wise rounding average.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit integers.

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 8 packed u16 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit unsigned integers.

simd128

Load eight 8-bit integers and zero extend each one to a 16-bit lane

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit unsigned integers.

simd128

Compares lane-wise unsigned integers, and returns the maximum of each pair.

simd128

Compares lane-wise unsigned integers, and returns the minimum of each pair.

simd128

Multiplies two 128-bit vectors as if they were two packed eight 16-bit signed integers.

simd128

Converts two input vectors into a smaller lane vector by narrowing each lane.

simd128

Compares two 128-bit vectors as if they were two vectors of 8 sixteen-bit integers.

simd128

Replaces a lane from a 128-bit vector interpreted as 8 packed u16 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, shifting in zeros.

simd128

Same as i8x16_shuffle, except operates as if the inputs were eight 16-bit integers, only taking 8 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed eight 16-bit integers.

simd128

Subtracts two 128-bit vectors as if they were two packed eight 16-bit unsigned integers, saturating on overflow to 0.

simd128

Materializes a SIMD value from the provided operands.

simd128

Adds two 128-bit vectors as if they were two packed four 32-bit integers.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit integers.

simd128

Lane-wise integer extended pairwise addition producing extended results (twice wider results than the inputs).

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 4 packed u32 numbers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit unsigned integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit unsigned integers.

simd128

Load four 16-bit integers and zero extend each one to a 32-bit lane

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit unsigned integers.

simd128

Compares lane-wise unsigned integers, and returns the maximum of each pair.

simd128

Compares lane-wise unsigned integers, and returns the minimum of each pair.

simd128

Multiplies two 128-bit vectors as if they were two packed four 32-bit signed integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit integers.

simd128

Replaces a lane from a 128-bit vector interpreted as 4 packed u32 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, shifting in zeros.

simd128

Same as i8x16_shuffle, except operates as if the inputs were four 32-bit integers, only taking 4 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed four 32-bit integers.

simd128

Converts a 128-bit vector interpreted as four 32-bit floating point numbers into a 128-bit vector of four 32-bit unsigned integers.

simd128

Saturating conversion of the two double-precision floating point lanes to two lower integer lanes using the IEEE convertToIntegerTowardZero function.

simd128

Materializes a SIMD value from the provided operands.

simd128

Adds two 128-bit vectors as if they were two packed two 64-bit integers.

simd128

Returns 1 if all lanes are nonzero or 0 if any lane is nonzero.

simd128

Extracts the high bit for each lane in a and produce a scalar mask with all bits concatenated.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit integers.

simd128

Converts high half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Converts low half of the smaller lane vector to a larger lane vector, zero extended.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Lane-wise integer extended multiplication producing twice wider result than the inputs.

simd128

Extracts a lane from a 128-bit vector interpreted as 2 packed u64 numbers.

simd128

Load two 32-bit integers and zero extend each one to a 64-bit lane

simd128

Multiplies two 128-bit vectors as if they were two packed two 64-bit integers.

simd128

Compares two 128-bit vectors as if they were two vectors of 2 sixty-four-bit integers.

simd128

Replaces a lane from a 128-bit vector interpreted as 2 packed u64 numbers.

simd128

Shifts each lane to the left by the specified number of bits.

simd128

Shifts each lane to the right by the specified number of bits, shifting in zeros.

simd128

Same as i8x16_shuffle, except operates as if the inputs were two 64-bit integers, only taking 2 indices to shuffle.

simd128

Creates a vector with identical lanes.

simd128

Subtracts two 128-bit vectors as if they were two packed two 64-bit integers.

Generates the trap instruction UNREACHABLE

simd128

Performs a bitwise and of the two input 128-bit vectors, returning the resulting vector.

simd128

Bitwise AND of bits of a and the logical inverse of bits of b.

simd128

Returns true if any bit in a is set, or false otherwise.

simd128

Use the bitmask in c to select bits from v1 when 1 and v2 when 0.

simd128

Loads a v128 vector from the given heap address.

simd128

Loads an 8-bit value from m and sets lane L of v to that value.

simd128

Load a single element and splat to all lanes of a v128 vector.

simd128

Loads a 16-bit value from m and sets lane L of v to that value.

simd128

Load a single element and splat to all lanes of a v128 vector.

simd128

Loads a 32-bit value from m and sets lane L of v to that value.

simd128

Load a single element and splat to all lanes of a v128 vector.

simd128

Load a 32-bit element into the low bits of the vector and sets all other bits to zero.

simd128

Loads a 64-bit value from m and sets lane L of v to that value.

simd128

Load a single element and splat to all lanes of a v128 vector.

simd128

Load a 64-bit element into the low bits of the vector and sets all other bits to zero.

simd128

Flips each bit of the 128-bit input vector.

simd128

Performs a bitwise or of the two input 128-bit vectors, returning the resulting vector.

simd128

Stores a v128 vector to the given heap address.

simd128

Stores the 8-bit value from lane L of v into m

simd128

Stores the 16-bit value from lane L of v into m

simd128

Stores the 32-bit value from lane L of v into m

simd128

Stores the 64-bit value from lane L of v into m

simd128

Performs a bitwise xor of the two input 128-bit vectors, returning the resulting vector.