Struct rustc_arena::TypedArena [−][src]
pub struct TypedArena<T> {
ptr: Cell<*mut T>,
end: Cell<*mut T>,
chunks: RefCell<Vec<TypedArenaChunk<T>>>,
_own: PhantomData<T>,
}Expand description
An arena that can hold objects of only one type.
Fields
ptr: Cell<*mut T>Expand description
A pointer to the next object to be allocated.
end: Cell<*mut T>Expand description
A pointer to the end of the allocated area. When this pointer is reached, a new chunk is allocated.
chunks: RefCell<Vec<TypedArenaChunk<T>>>Expand description
A vector of arena chunks.
_own: PhantomData<T>Expand description
Marker indicating that dropping the arena causes its owned
instances of T to be dropped.
Implementations
impl<T> TypedArena<T>[src]
impl<T> TypedArena<T>[src]pub fn alloc(&self, object: T) -> &mut T[src]
pub fn alloc(&self, object: T) -> &mut T[src]Allocates an object in the TypedArena, returning a reference to it.
pub(crate) fn can_allocate(&self, additional: usize) -> bool[src]
pub(crate) fn ensure_capacity(&self, additional: usize)[src]
pub(crate) fn ensure_capacity(&self, additional: usize)[src]Ensures there’s enough space in the current chunk to fit len objects.
pub(crate) unsafe fn alloc_raw_slice(&self, len: usize) -> *mut T[src]
pub fn alloc_from_iter<I: IntoIterator<Item = T>>(&self, iter: I) -> &mut [T][src]
pub(crate) fn clear_last_chunk(&self, last_chunk: &mut TypedArenaChunk<T>)[src]
Trait Implementations
impl<T> Default for TypedArena<T>[src]
impl<T> Default for TypedArena<T>[src]fn default() -> TypedArena<T>[src]
fn default() -> TypedArena<T>[src]Creates a new TypedArena.
impl<T> Drop for TypedArena<T>[src]
impl<T> Drop for TypedArena<T>[src]impl<T: Send> Send for TypedArena<T>[src]
Auto Trait Implementations
impl<T> !RefUnwindSafe for TypedArena<T>
impl<T> !Sync for TypedArena<T>
impl<T> Unpin for TypedArena<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for TypedArena<T> where
T: RefUnwindSafe + UnwindSafe,
T: RefUnwindSafe + UnwindSafe,