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    // Copyright 2012-2015 The Rust Project Developers. See the COPYRIGHT
    // file at the top-level directory of this distribution and at
    // http://rust-lang.org/COPYRIGHT.
    //
    // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
    // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
    // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
    // option. This file may not be copied, modified, or distributed
    // except according to those terms.

    //! Primitive traits and types representing basic properties of types.
    //!
    //! Rust types can be classified in various useful ways according to
    //! their intrinsic properties. These classifications are represented
    //! as traits.

    #![stable(feature = "rust1", since = "1.0.0")]

    use cell::UnsafeCell;
    use cmp;
    use hash::Hash;
    use hash::Hasher;

    /// Types that can be transferred across thread boundaries.
    ///
    /// This trait is automatically implemented when the compiler determines it's
    /// appropriate.
    ///
    /// An example of a non-`Send` type is the reference-counting pointer
    /// [`rc::Rc`][`Rc`]. If two threads attempt to clone [`Rc`]s that point to the same
    /// reference-counted value, they might try to update the reference count at the
    /// same time, which is [undefined behavior][ub] because [`Rc`] doesn't use atomic
    /// operations. Its cousin [`sync::Arc`][arc] does use atomic operations (incurring
    /// some overhead) and thus is `Send`.
    ///
    /// See [the Nomicon](../../nomicon/send-and-sync.html) for more details.
    ///
    /// [`Rc`]: ../../std/rc/struct.Rc.html
    /// [arc]: ../../std/sync/struct.Arc.html
    /// [ub]: ../../reference/behavior-considered-undefined.html
    #[stable(feature = "rust1", since = "1.0.0")]
    #[lang = "send"]
    #[rustc_on_unimplemented = "`{Self}` cannot be sent between threads safely"]
    pub unsafe trait Send {
        // empty.
    }

    #[stable(feature = "rust1", since = "1.0.0")]
    unsafe impl Send for .. { }

    #[stable(feature = "rust1", since = "1.0.0")]
    impl<T: ?Sized> !Send for *const T { }
    #[stable(feature = "rust1", since = "1.0.0")]
    impl<T: ?Sized> !Send for *mut T { }

    /// Types with a constant size known at compile time.
    ///
    /// All type parameters have an implicit bound of `Sized`. The special syntax
    /// `?Sized` can be used to remove this bound if it's not appropriate.
    ///
    /// ```
    /// # #![allow(dead_code)]
    /// struct Foo<T>(T);
    /// struct Bar<T: ?Sized>(T);
    ///
    /// // struct FooUse(Foo<[i32]>); // error: Sized is not implemented for [i32]
    /// struct BarUse(Bar<[i32]>); // OK
    /// ```
    ///
    /// The one exception is the implicit `Self` type of a trait, which does not
    /// get an implicit `Sized` bound. This is because a `Sized` bound prevents
    /// the trait from being used to form a [trait object]:
    ///
    /// ```
    /// # #![allow(unused_variables)]
    /// trait Foo { }
    /// trait Bar: Sized { }
    ///
    /// struct Impl;
    /// impl Foo for Impl { }
    /// impl Bar for Impl { }
    ///
    /// let x: &Foo = &Impl;    // OK
    /// // let y: &Bar = &Impl; // error: the trait `Bar` cannot
    ///                         // be made into an object
    /// ```
    ///
    /// [trait object]: ../../book/trait-objects.html
    #[stable(feature = "rust1", since = "1.0.0")]
    #[lang = "sized"]
    #[rustc_on_unimplemented = "`{Self}` does not have a constant size known at compile-time"]
    #[fundamental] // for Default, for example, which requires that `[T]: !Default` be evaluatable
    pub trait Sized {
        // Empty.
    }

    /// Types that can be "unsized" to a dynamically-sized type.
    ///
    /// For example, the sized array type `[i8; 2]` implements `Unsize<[i8]>` and
    /// `Unsize<fmt::Debug>`.
    ///
    /// All implementations of `Unsize` are provided automatically by the compiler.
    ///
    /// `Unsize` is implemented for:
    ///
    /// - `[T; N]` is `Unsize<[T]>`
    /// - `T` is `Unsize<Trait>` when `T: Trait`
    /// - `Foo<..., T, ...>` is `Unsize<Foo<..., U, ...>>` if:
    ///   - `T: Unsize<U>`
    ///   - Foo is a struct
    ///   - Only the last field of `Foo` has a type involving `T`
    ///   - `T` is not part of the type of any other fields
    ///   - `Bar<T>: Unsize<Bar<U>>`, if the last field of `Foo` has type `Bar<T>`
    ///
    /// `Unsize` is used along with [`ops::CoerceUnsized`][coerceunsized] to allow
    /// "user-defined" containers such as [`rc::Rc`][rc] to contain dynamically-sized
    /// types. See the [DST coercion RFC][RFC982] and [the nomicon entry on coercion][nomicon-coerce]
    /// for more details.
    ///
    /// [coerceunsized]: ../ops/trait.CoerceUnsized.html
    /// [rc]: ../../std/rc/struct.Rc.html
    /// [RFC982]: https://github.com/rust-lang/rfcs/blob/master/text/0982-dst-coercion.md

    #[unstable(feature = "unsize", issue = "27732")]
    #[lang="unsize"]
    pub trait Unsize<T: ?Sized> {
        // Empty.
    }

    /// Types whose values can be duplicated simply by copying bits.
    ///
    /// By default, variable bindings have 'move semantics.' In other
    /// words:
    ///
    /// ```
    /// #[derive(Debug)]
    /// struct Foo;
    ///
    /// let x = Foo;
    ///
    /// let y = x;
    ///
    /// // `x` has moved into `y`, and so cannot be used
    ///
    /// // println!("{:?}", x); // error: use of moved value
    /// ```
    ///
    /// However, if a type implements `Copy`, it instead has 'copy semantics':
    ///
    /// ```
    /// // We can derive a `Copy` implementation. `Clone` is also required, as it's
    /// // a supertrait of `Copy`.
    /// #[derive(Debug, Copy, Clone)]
    /// struct Foo;
    ///
    /// let x = Foo;
    ///
    /// let y = x;
    ///
    /// // `y` is a copy of `x`
    ///
    /// println!("{:?}", x); // A-OK!
    /// ```
    ///
    /// It's important to note that in these two examples, the only difference is whether you
    /// are allowed to access `x` after the assignment. Under the hood, both a copy and a move
    /// can result in bits being copied in memory, although this is sometimes optimized away.
    ///
    /// ## How can I implement `Copy`?
    ///
    /// There are two ways to implement `Copy` on your type. The simplest is to use `derive`:
    ///
    /// ```
    /// #[derive(Copy, Clone)]
    /// struct MyStruct;
    /// ```
    ///
    /// You can also implement `Copy` and `Clone` manually:
    ///
    /// ```
    /// struct MyStruct;
    ///
    /// impl Copy for MyStruct { }
    ///
    /// impl Clone for MyStruct {
    ///     fn clone(&self) -> MyStruct {
    ///         *self
    ///     }
    /// }
    /// ```
    ///
    /// There is a small difference between the two: the `derive` strategy will also place a `Copy`
    /// bound on type parameters, which isn't always desired.
    ///
    /// ## What's the difference between `Copy` and `Clone`?
    ///
    /// Copies happen implicitly, for example as part of an assignment `y = x`. The behavior of
    /// `Copy` is not overloadable; it is always a simple bit-wise copy.
    ///
    /// Cloning is an explicit action, `x.clone()`. The implementation of [`Clone`] can
    /// provide any type-specific behavior necessary to duplicate values safely. For example,
    /// the implementation of [`Clone`] for [`String`] needs to copy the pointed-to string
    /// buffer in the heap. A simple bitwise copy of [`String`] values would merely copy the
    /// pointer, leading to a double free down the line. For this reason, [`String`] is [`Clone`]
    /// but not `Copy`.
    ///
    /// [`Clone`] is a supertrait of `Copy`, so everything which is `Copy` must also implement
    /// [`Clone`]. If a type is `Copy` then its [`Clone`] implementation need only return `*self`
    /// (see the example above).
    ///
    /// ## When can my type be `Copy`?
    ///
    /// A type can implement `Copy` if all of its components implement `Copy`. For example, this
    /// struct can be `Copy`:
    ///
    /// ```
    /// # #[allow(dead_code)]
    /// struct Point {
    ///    x: i32,
    ///    y: i32,
    /// }
    /// ```
    ///
    /// A struct can be `Copy`, and [`i32`] is `Copy`, therefore `Point` is eligible to be `Copy`.
    /// By contrast, consider
    ///
    /// ```
    /// # #![allow(dead_code)]
    /// # struct Point;
    /// struct PointList {
    ///     points: Vec<Point>,
    /// }
    /// ```
    ///
    /// The struct `PointList` cannot implement `Copy`, because [`Vec<T>`] is not `Copy`. If we
    /// attempt to derive a `Copy` implementation, we'll get an error:
    ///
    /// ```text
    /// the trait `Copy` may not be implemented for this type; field `points` does not implement `Copy`
    /// ```
    ///
    /// ## When *can't* my type be `Copy`?
    ///
    /// Some types can't be copied safely. For example, copying `&mut T` would create an aliased
    /// mutable reference. Copying [`String`] would duplicate responsibility for managing the
    /// [`String`]'s buffer, leading to a double free.
    ///
    /// Generalizing the latter case, any type implementing [`Drop`] can't be `Copy`, because it's
    /// managing some resource besides its own [`size_of::<T>`] bytes.
    ///
    /// If you try to implement `Copy` on a struct or enum containing non-`Copy` data, you will get
    /// the error [E0204].
    ///
    /// [E0204]: ../../error-index.html#E0204
    ///
    /// ## When *should* my type be `Copy`?
    ///
    /// Generally speaking, if your type _can_ implement `Copy`, it should. Keep in mind, though,
    /// that implementing `Copy` is part of the public API of your type. If the type might become
    /// non-`Copy` in the future, it could be prudent to omit the `Copy` implementation now, to
    /// avoid a breaking API change.
    ///
    /// [`Vec<T>`]: ../../std/vec/struct.Vec.html
    /// [`String`]: ../../std/string/struct.String.html
    /// [`Drop`]: ../../std/ops/trait.Drop.html
    /// [`size_of::<T>`]: ../../std/mem/fn.size_of.html
    /// [`Clone`]: ../clone/trait.Clone.html
    /// [`String`]: ../../std/string/struct.String.html
    /// [`i32`]: ../../std/primitive.i32.html
    #[stable(feature = "rust1", since = "1.0.0")]
    #[lang = "copy"]
    pub trait Copy : Clone {
        // Empty.
    }

    /// Types for which it is safe to share references between threads.
    ///
    /// This trait is automatically implemented when the compiler determines
    /// it's appropriate.
    ///
    /// The precise definition is: a type `T` is `Sync` if `&T` is
    /// [`Send`][send]. In other words, if there is no possibility of
    /// [undefined behavior][ub] (including data races) when passing
    /// `&T` references between threads.
    ///
    /// As one would expect, primitive types like [`u8`][u8] and [`f64`][f64]
    /// are all `Sync`, and so are simple aggregate types containing them,
    /// like tuples, structs and enums. More examples of basic `Sync`
    /// types include "immutable" types like `&T`, and those with simple
    /// inherited mutability, such as [`Box<T>`][box], [`Vec<T>`][vec] and
    /// most other collection types. (Generic parameters need to be `Sync`
    /// for their container to be `Sync`.)
    ///
    /// A somewhat surprising consequence of the definition is that `&mut T`
    /// is `Sync` (if `T` is `Sync`) even though it seems like that might
    /// provide unsynchronized mutation. The trick is that a mutable
    /// reference behind a shared reference (that is, `& &mut T`)
    /// becomes read-only, as if it were a `& &T`. Hence there is no risk
    /// of a data race.
    ///
    /// Types that are not `Sync` are those that have "interior
    /// mutability" in a non-thread-safe form, such as [`cell::Cell`][cell]
    /// and [`cell::RefCell`][refcell]. These types allow for mutation of
    /// their contents even through an immutable, shared reference. For
    /// example the `set` method on [`Cell<T>`][cell] takes `&self`, so it requires
    /// only a shared reference [`&Cell<T>`][cell]. The method performs no
    /// synchronization, thus [`Cell`][cell] cannot be `Sync`.
    ///
    /// Another example of a non-`Sync` type is the reference-counting
    /// pointer [`rc::Rc`][rc]. Given any reference [`&Rc<T>`][rc], you can clone
    /// a new [`Rc<T>`][rc], modifying the reference counts in a non-atomic way.
    ///
    /// For cases when one does need thread-safe interior mutability,
    /// Rust provides [atomic data types], as well as explicit locking via
    /// [`sync::Mutex`][mutex] and [`sync::RWLock`][rwlock]. These types
    /// ensure that any mutation cannot cause data races, hence the types
    /// are `Sync`. Likewise, [`sync::Arc`][arc] provides a thread-safe
    /// analogue of [`Rc`][rc].
    ///
    /// Any types with interior mutability must also use the
    /// [`cell::UnsafeCell`][unsafecell] wrapper around the value(s) which
    /// can be mutated through a shared reference. Failing to doing this is
    /// [undefined behavior][ub]. For example, [`transmute`][transmute]-ing
    /// from `&T` to `&mut T` is invalid.
    ///
    /// See [the Nomicon](../../nomicon/send-and-sync.html) for more
    /// details about `Sync`.
    ///
    /// [send]: trait.Send.html
    /// [u8]: ../../std/primitive.u8.html
    /// [f64]: ../../std/primitive.f64.html
    /// [box]: ../../std/boxed/struct.Box.html
    /// [vec]: ../../std/vec/struct.Vec.html
    /// [cell]: ../cell/struct.Cell.html
    /// [refcell]: ../cell/struct.RefCell.html
    /// [rc]: ../../std/rc/struct.Rc.html
    /// [arc]: ../../std/sync/struct.Arc.html
    /// [atomic data types]: ../sync/atomic/index.html
    /// [mutex]: ../../std/sync/struct.Mutex.html
    /// [rwlock]: ../../std/sync/struct.RwLock.html
    /// [unsafecell]: ../cell/struct.UnsafeCell.html
    /// [ub]: ../../reference/behavior-considered-undefined.html
    /// [transmute]: ../../std/mem/fn.transmute.html
    #[stable(feature = "rust1", since = "1.0.0")]
    #[lang = "sync"]
    #[rustc_on_unimplemented = "`{Self}` cannot be shared between threads safely"]
    pub unsafe trait Sync {
        // Empty
    }

    #[stable(feature = "rust1", since = "1.0.0")]
    unsafe impl Sync for .. { }

    #[stable(feature = "rust1", since = "1.0.0")]
    impl<T: ?Sized> !Sync for *const T { }
    #[stable(feature = "rust1", since = "1.0.0")]
    impl<T: ?Sized> !Sync for *mut T { }

    macro_rules! impls{
        ($t: ident) => (
            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> Hash for $t<T> {
                #[inline]
                fn hash<H: Hasher>(&self, _: &mut H) {
                }
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> cmp::PartialEq for $t<T> {
                fn eq(&self, _other: &$t<T>) -> bool {
                    true
                }
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> cmp::Eq for $t<T> {
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> cmp::PartialOrd for $t<T> {
                fn partial_cmp(&self, _other: &$t<T>) -> Option<cmp::Ordering> {
                    Option::Some(cmp::Ordering::Equal)
                }
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> cmp::Ord for $t<T> {
                fn cmp(&self, _other: &$t<T>) -> cmp::Ordering {
                    cmp::Ordering::Equal
                }
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> Copy for $t<T> { }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> Clone for $t<T> {
                fn clone(&self) -> $t<T> {
                    $t
                }
            }

            #[stable(feature = "rust1", since = "1.0.0")]
            impl<T:?Sized> Default for $t<T> {
                fn default() -> $t<T> {
                    $t
                }
            }
            )
    }

    /// Zero-sized type used to mark things that "act like" they own a `T`.
    ///
    /// Adding a `PhantomData<T>` field to your type tells the compiler that your
    /// type acts as though it stores a value of type `T`, even though it doesn't
    /// really. This information is used when computing certain safety properties.
    ///
    /// For a more in-depth explanation of how to use `PhantomData<T>`, please see
    /// [the Nomicon](../../nomicon/phantom-data.html).
    ///
    /// # A ghastly note 👻👻👻
    ///
    /// Though they both have scary names, `PhantomData` and 'phantom types' are
    /// related, but not identical. A phantom type parameter is simply a type
    /// parameter which is never used. In Rust, this often causes the compiler to
    /// complain, and the solution is to add a "dummy" use by way of `PhantomData`.
    ///
    /// # Examples
    ///
    /// ## Unused lifetime parameters
    ///
    /// Perhaps the most common use case for `PhantomData` is a struct that has an
    /// unused lifetime parameter, typically as part of some unsafe code. For
    /// example, here is a struct `Slice` that has two pointers of type `*const T`,
    /// presumably pointing into an array somewhere:
    ///
    /// ```ignore
    /// struct Slice<'a, T> {
    ///     start: *const T,
    ///     end: *const T,
    /// }
    /// ```
    ///
    /// The intention is that the underlying data is only valid for the
    /// lifetime `'a`, so `Slice` should not outlive `'a`. However, this
    /// intent is not expressed in the code, since there are no uses of
    /// the lifetime `'a` and hence it is not clear what data it applies
    /// to. We can correct this by telling the compiler to act *as if* the
    /// `Slice` struct contained a reference `&'a T`:
    ///
    /// ```
    /// use std::marker::PhantomData;
    ///
    /// # #[allow(dead_code)]
    /// struct Slice<'a, T: 'a> {
    ///     start: *const T,
    ///     end: *const T,
    ///     phantom: PhantomData<&'a T>,
    /// }
    /// ```
    ///
    /// This also in turn requires the annotation `T: 'a`, indicating
    /// that any references in `T` are valid over the lifetime `'a`.
    ///
    /// When initializing a `Slice` you simply provide the value
    /// `PhantomData` for the field `phantom`:
    ///
    /// ```
    /// # #![allow(dead_code)]
    /// # use std::marker::PhantomData;
    /// # struct Slice<'a, T: 'a> {
    /// #     start: *const T,
    /// #     end: *const T,
    /// #     phantom: PhantomData<&'a T>,
    /// # }
    /// fn borrow_vec<'a, T>(vec: &'a Vec<T>) -> Slice<'a, T> {
    ///     let ptr = vec.as_ptr();
    ///     Slice {
    ///         start: ptr,
    ///         end: unsafe { ptr.offset(vec.len() as isize) },
    ///         phantom: PhantomData,
    ///     }
    /// }
    /// ```
    ///
    /// ## Unused type parameters
    ///
    /// It sometimes happens that you have unused type parameters which
    /// indicate what type of data a struct is "tied" to, even though that
    /// data is not actually found in the struct itself. Here is an
    /// example where this arises with [FFI]. The foreign interface uses
    /// handles of type `*mut ()` to refer to Rust values of different
    /// types. We track the Rust type using a phantom type parameter on
    /// the struct `ExternalResource` which wraps a handle.
    ///
    /// [FFI]: ../../book/ffi.html
    ///
    /// ```
    /// # #![allow(dead_code)]
    /// # trait ResType { }
    /// # struct ParamType;
    /// # mod foreign_lib {
    /// #     pub fn new(_: usize) -> *mut () { 42 as *mut () }
    /// #     pub fn do_stuff(_: *mut (), _: usize) {}
    /// # }
    /// # fn convert_params(_: ParamType) -> usize { 42 }
    /// use std::marker::PhantomData;
    /// use std::mem;
    ///
    /// struct ExternalResource<R> {
    ///    resource_handle: *mut (),
    ///    resource_type: PhantomData<R>,
    /// }
    ///
    /// impl<R: ResType> ExternalResource<R> {
    ///     fn new() -> ExternalResource<R> {
    ///         let size_of_res = mem::size_of::<R>();
    ///         ExternalResource {
    ///             resource_handle: foreign_lib::new(size_of_res),
    ///             resource_type: PhantomData,
    ///         }
    ///     }
    ///
    ///     fn do_stuff(&self, param: ParamType) {
    ///         let foreign_params = convert_params(param);
    ///         foreign_lib::do_stuff(self.resource_handle, foreign_params);
    ///     }
    /// }
    /// ```
    ///
    /// ## Ownership and the drop check
    ///
    /// Adding a field of type `PhantomData<T>` indicates that your
    /// type owns data of type `T`. This in turn implies that when your
    /// type is dropped, it may drop one or more instances of the type
    /// `T`. This has bearing on the Rust compiler's [drop check]
    /// analysis.
    ///
    /// If your struct does not in fact *own* the data of type `T`, it is
    /// better to use a reference type, like `PhantomData<&'a T>`
    /// (ideally) or `PhantomData<*const T>` (if no lifetime applies), so
    /// as not to indicate ownership.
    ///
    /// [drop check]: ../../nomicon/dropck.html
    #[lang = "phantom_data"]
    #[stable(feature = "rust1", since = "1.0.0")]
    pub struct PhantomData<T:?Sized>;

    impls! { PhantomData }

    mod impls {
        #[stable(feature = "rust1", since = "1.0.0")]
        unsafe impl<'a, T: Sync + ?Sized> Send for &'a T {}
        #[stable(feature = "rust1", since = "1.0.0")]
        unsafe impl<'a, T: Send + ?Sized> Send for &'a mut T {}
    }

    /// Compiler-internal trait used to determine whether a type contains
    /// any `UnsafeCell` internally, but not through an indirection.
    /// This affects, for example, whether a `static` of that type is
    /// placed in read-only static memory or writable static memory.
    #[cfg_attr(not(stage0), lang = "freeze")]
    unsafe trait Freeze {}

    unsafe impl Freeze for .. {}

    impl<T: ?Sized> !Freeze for UnsafeCell<T> {}
    unsafe impl<T: ?Sized> Freeze for PhantomData<T> {}
    unsafe impl<T: ?Sized> Freeze for *const T {}
    unsafe impl<T: ?Sized> Freeze for *mut T {}
    unsafe impl<'a, T: ?Sized> Freeze for &'a T {}
    unsafe impl<'a, T: ?Sized> Freeze for &'a mut T {}

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