/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
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** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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****************************************************************************/

#ifndef QPAINTENGINE_BLITTER_P_H
#define QPAINTENGINE_BLITTER_P_H

#include "private/qpaintengine_raster_p.h"

#ifndef QT_NO_BLITTABLE
QT_BEGIN_NAMESPACE

class QBlitterPaintEnginePrivate;
class QBlittablePixmapData;
class QBlittable;

class Q_GUI_EXPORT QBlitterPaintEngine : public QRasterPaintEngine
{
    Q_DECLARE_PRIVATE(QBlitterPaintEngine);
public:
    QBlitterPaintEngine(QBlittablePixmapData *p);

    virtual QPaintEngine::Type type() const { return Blitter; }

    virtual bool begin(QPaintDevice *pdev);
    virtual bool end();

    // Call down into QBlittable
    virtual void fill(const QVectorPath &path, const QBrush &brush);
    virtual void fillRect(const QRectF &rect, const QBrush &brush);
    virtual void fillRect(const QRectF &rect, const QColor &color);
    virtual void drawRects(const QRect *rects, int rectCount);
    virtual void drawRects(const QRectF *rects, int rectCount);
    void drawPixmap(const QPointF &p, const QPixmap &pm);
    void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);

    // State tracking
    void setState(QPainterState *s);
    virtual void clipEnabledChanged();
    virtual void penChanged();
    virtual void brushChanged();
    virtual void opacityChanged();
    virtual void compositionModeChanged();
    virtual void renderHintsChanged();
    virtual void transformChanged();

    // Override to lock the QBlittable before using raster
    void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
    void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
    void fillPath(const QPainterPath &path, QSpanData *fillData);
    void fillPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
    void drawEllipse(const QRectF &rect);
    void drawImage(const QPointF &p, const QImage &img);
    void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
                   Qt::ImageConversionFlags flags = Qt::AutoColor);
    void drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &sr);
    void drawTextItem(const QPointF &p, const QTextItem &textItem);
    void drawPoints(const QPointF *points, int pointCount);
    void drawPoints(const QPoint *points, int pointCount);
    void stroke(const QVectorPath &path, const QPen &pen);
    void drawStaticTextItem(QStaticTextItem *);
};

QT_END_NAMESPACE
#endif //QT_NO_BLITTABLE
#endif // QPAINTENGINE_BLITTER_P_H

