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@nodejs

# util#

    Stability: 5 - Locked

These functions are in the module `'util'`. Use `require('util')` to access them.

## util.format()#

Returns a formatted string using the first argument as a `printf`-like format.

The first argument is a string that contains zero or more placeholders. Each placeholder is replaced with the converted value from its corresponding argument. Supported placeholders are:

- `%s` - String.
- `%d` - Number (both integer and float).
- `%j` - JSON.
- `%%` - single percent sign (`'%'`). This does not consume an argument.

If the placeholder does not have a corresponding argument, the placeholder is not replaced.

    util.format('%s:%s', 'foo'); // 'foo:%s'

If there are more arguments than placeholders, the extra arguments are converted to strings with `util.inspect()` and these strings are concatenated, delimited by a space.

    util.format('%s:%s', 'foo', 'bar', 'baz'); // 'foo:bar baz'

If the first argument is not a format string then `util.format()` returns a string that is the concatenation of all its arguments separated by spaces. Each argument is converted to a string with `util.inspect()`.

    util.format(1, 2, 3); // '1 2 3'

## util.debug(string)#

A synchronous output function. Will block the process and output `string` immediately to `stderr`.

    require('util').debug('message on stderr');

## util.log(string)#

Output with timestamp on `stdout`.

    require('util').log('Timestamped message.');

## util.inspect(object, [showHidden], [depth], [colors])#

Return a string representation of `object`, which is useful for debugging.

If `showHidden` is `true`, then the object's non-enumerable properties will be shown too. Defaults to `false`.

If `depth` is provided, it tells `inspect` how many times to recurse while formatting the object. This is useful for inspecting large complicated objects.

The default is to only recurse twice. To make it recurse indefinitely, pass in `null` for `depth`.

If `colors` is `true`, the output will be styled with ANSI color codes. Defaults to `false`.

Example of inspecting all properties of the `util` object:

    var util = require('util');

    console.log(util.inspect(util, true, null));

## util.isArray(object)#

Returns `true` if the given "object" is an `Array`. `false` otherwise.

    var util = require('util');

    util.isArray([])
      // true
    util.isArray(new Array)
      // true
    util.isArray({})
      // false

## util.isRegExp(object)#

Returns `true` if the given "object" is a `RegExp`. `false` otherwise.

    var util = require('util');

    util.isRegExp(/some regexp/)
      // true
    util.isRegExp(new RegExp('another regexp'))
      // true
    util.isRegExp({})
      // false

## util.isDate(object)#

Returns `true` if the given "object" is a `Date`. `false` otherwise.

    var util = require('util');

    util.isDate(new Date())
      // true
    util.isDate(Date())
      // false (without 'new' returns a String)
    util.isDate({})
      // false

## util.isError(object)#

Returns `true` if the given "object" is an `Error`. `false` otherwise.

    var util = require('util');

    util.isError(new Error())
      // true
    util.isError(new TypeError())
      // true
    util.isError({ name: 'Error', message: 'an error occurred' })
      // false

## util.pump(readableStream, writableStream, [callback])#

Experimental

Read the data from `readableStream` and send it to the `writableStream`. When `writableStream.write(data)` returns `false` `readableStream` will be paused until the `drain` event occurs on the `writableStream`. `callback` gets an error as its only argument and is called when `writableStream` is closed or when an error occurs.

## util.inherits(constructor, superConstructor)#

Inherit the prototype methods from one constructor into another. The prototype of `constructor` will be set to a new object created from `superConstructor`.

As an additional convenience, `superConstructor` will be accessible through the `constructor.super_` property.

    var util = require("util");
    var events = require("events");

    function MyStream() {
        events.EventEmitter.call(this);
    }

    util.inherits(MyStream, events.EventEmitter);

    MyStream.prototype.write = function(data) {
        this.emit("data", data);
    }

    var stream = new MyStream();

    console.log(stream instanceof events.EventEmitter); // true
    console.log(MyStream.super_ === events.EventEmitter); // true

    stream.on("data", function(data) {
        console.log('Received data: "' + data + '"');
    })
    stream.write("It works!"); // Received data: "It works!"