Legend of the Green Dragon

Characters

Structure of table "characters" in data base.

This table store character info of users, only data related to character.

Tags
ORM\Table

(name="characters", indexes={ @ORM\Index(name="name", columns={"name"}), @ORM\Index(name="level", columns={"level"}), @ORM\Index(name="alive", columns={"alive"}), @ORM\Index(name="lasthit", columns={"lasthit"}), @ORM\Index(name="clanid", columns={"clanid"}) } )

ORM\Entity

(repositoryClass="Lotgd\Core\EntityRepository\CharactersRepository")

Table of Contents

$acct  : int
$age  : int
$alive  : bool
$allowednavs  : string
$amountouttoday  : int
$armor  : string
$armordef  : int
$armorvalue  : int
$attack  : int
$badguy  : string
$bestdragonage  : int
$bio  : string
$biotime  : DateTime
$boughtroomtoday  : bool
$bufflist  : string
$charm  : int
$chatloc  : string
$clanid  : int
$clanjoindate  : DateTime
$clanrank  : int
$companions  : string
$constitution  : int
$ctitle  : string
$deathpower  : int
$defense  : int
$dexterity  : int
$dragonage  : int
$dragonkills  : int
$dragonpoints  : string
$experience  : int
$fedmount  : bool
$gems  : int
$gold  : int
$goldinbank  : int
$gravefights  : int
$hashorse  : int
$hauntedby  : string
$hitpoints  : int
$id  : int
$intelligence  : int
$lasthit  : DateTime
$lastmotd  : DateTime
$level  : int
$location  : string
$marriedto  : int
$maxhitpoints  : int
$name  : string
$permahitpoints  : int
$pk  : bool
$playerfights  : int
$playername  : string
$pvpflag  : DateTime
$race  : string
$recentcomments  : DateTime
$restorepage  : string
$resurrections  : int
$seendragon  : bool
$seenmaster  : bool
$sentnotice  : bool
$sex  : int
$slaydragon  : bool
$soulpoints  : int
$specialinc  : string
$specialmisc  : string
$specialty  : string
$spirits  : int
$strength  : int
$title  : string
$transferredtoday  : int
$turns  : int
$weapon  : string
$weapondmg  : int
$weaponvalue  : int
$wisdom  : int
__construct()  : mixed
Configure some default values.
getAcct()  : int
Get the value of Acct.
getAge()  : int
Get the value of Age.
getAlive()  : bool
Get the value of Alive.
getAllowednavs()  : array<string|int, mixed>
Get the value of Allowednavs.
getAmountouttoday()  : int
Get the value of Amountouttoday.
getArmor()  : string
Get the value of Armor.
getArmordef()  : int
Get the value of Armordef.
getArmorvalue()  : int
Get the value of Armorvalue.
getAttack()  : int
Get the value of Attack.
getBadguy()  : string
Get the value of Badguy.
getBestdragonage()  : int
Get the value of Bestdragonage.
getBio()  : string
Get the value of Bio.
getBiotime()  : DateTime
Get the value of Biotime.
getBoughtroomtoday()  : bool
Get the value of Boughtroomtoday.
getBufflist()  : string
Get the value of Bufflist.
getCharm()  : int
Get the value of Charm.
getChatloc()  : string
Get the value of Chatloc.
getClanid()  : int|null
Get the value of Clanid.
getClanjoindate()  : DateTime
Get the value of Clanjoindate.
getClanrank()  : int
Get the value of Clanrank.
getCompanions()  : string
Get the value of Companions.
getConstitution()  : int
Get the value of Constitution.
getCtitle()  : string
Get the value of Ctitle.
getDeathpower()  : int
Get the value of Deathpower.
getDefense()  : int
Get the value of Defense.
getDexterity()  : int
Get the value of Dexterity.
getDragonage()  : int
Get the value of Dragonage.
getDragonkills()  : int
Get the value of Dragonkills.
getDragonpoints()  : string
Get the value of Dragonpoints.
getExperience()  : int
Get the value of Experience.
getFedmount()  : bool
Get the value of Fedmount.
getGems()  : int
Get the value of Gems.
getGold()  : int
Get the value of Gold.
getGoldinbank()  : int
Get the value of Goldinbank.
getGravefights()  : int
Get the value of Gravefights.
getHashorse()  : int|null
Get the value of Hashorse.
getHauntedby()  : string
Get the value of Hauntedby.
getHitpoints()  : int
Get the value of Hitpoints.
getId()  : int|null
Get the value of Id.
getIntelligence()  : int
Get the value of Intelligence.
getLasthit()  : DateTime
Get the value of Lasthit.
getLastmotd()  : DateTime
Get the value of Lastmotd.
getLevel()  : int
Get the value of Level.
getLocation()  : string
Get the value of Location.
getMarriedto()  : int
Get the value of Marriedto.
getMaxhitpoints()  : int
Get the value of Maxhitpoints.
getName()  : string
Get the value of Name.
getPermahitpoints()  : int
Get the value of Permahitpoints.
getPk()  : bool
Get the value of Pk.
getPlayerfights()  : int
Get the value of Playerfights.
getPlayername()  : string
Get the value of Playername.
getPvpflag()  : DateTime
Get the value of Pvpflag.
getRace()  : string
Get the value of Race.
getRecentcomments()  : DateTime
Get the value of Recentcomments.
getRestorepage()  : string
Get the value of Restorepage.
getResurrections()  : int
Get the value of Resurrections.
getSeendragon()  : bool
Get the value of Seendragon.
getSeenmaster()  : bool
Get the value of Seenmaster.
getSentnotice()  : bool
Get the value of Sentnotice.
getSex()  : int
Get the value of Sex.
getSlaydragon()  : bool
Get the value of Slaydragon.
getSoulpoints()  : int
Get the value of Soulpoints.
getSpecialinc()  : string
Get the value of Specialinc.
getSpecialmisc()  : string
Get the value of Specialmisc.
getSpecialty()  : string
Get the value of Specialty.
getSpirits()  : int
Get the value of Spirits.
getStrength()  : int
Get the value of Strength.
getTitle()  : string
Get the value of Title.
getTransferredtoday()  : int
Get the value of Transferredtoday.
getTurns()  : int
Get the value of Turns.
getWeapon()  : string
Get the value of Weapon.
getWeapondmg()  : int
Get the value of Weapondmg.
getWeaponvalue()  : int
Get the value of Weaponvalue.
getWisdom()  : int
Get the value of Wisdom.
setAcct()  : self
Set the value of Acct.
setAge()  : self
Set the value of Age.
setAlive()  : self
Set the value of Alive.
setAllowednavs()  : self
Set the value of Allowednavs.
setAmountouttoday()  : self
Set the value of Amountouttoday.
setArmor()  : self
Set the value of Armor.
setArmordef()  : self
Set the value of Armordef.
setArmorvalue()  : self
Set the value of Armorvalue.
setAttack()  : self
Set the value of Attack.
setBadguy()  : self
Set the value of Badguy.
setBestdragonage()  : self
Set the value of Bestdragonage.
setBio()  : self
Set the value of Bio.
setBiotime()  : self
Set the value of Biotime.
setBoughtroomtoday()  : self
Set the value of Boughtroomtoday.
setBufflist()  : self
Set the value of Bufflist.
setCharm()  : self
Set the value of Charm.
setChatloc()  : self
Set the value of Chatloc.
setClanid()  : self
Set the value of Clanid.
setClanjoindate()  : self
Set the value of Clanjoindate.
setClanrank()  : self
Set the value of Clanrank.
setCompanions()  : self
Set the value of Companions.
setConstitution()  : self
Set the value of Constitution.
setCtitle()  : self
Set the value of Ctitle.
setDeathpower()  : self
Set the value of Deathpower.
setDefense()  : self
Set the value of Defense.
setDexterity()  : self
Set the value of Dexterity.
setDragonage()  : self
Set the value of Dragonage.
setDragonkills()  : self
Set the value of Dragonkills.
setDragonpoints()  : self
Set the value of Dragonpoints.
setExperience()  : self
Set the value of Experience.
setFedmount()  : self
Set the value of Fedmount.
setGems()  : self
Set the value of Gems.
setGold()  : self
Set the value of Gold.
setGoldinbank()  : self
Set the value of Goldinbank.
setGravefights()  : self
Set the value of Gravefights.
setHashorse()  : self
Set the value of Hashorse.
setHauntedby()  : self
Set the value of Hauntedby.
setHitpoints()  : self
Set the value of Hitpoints.
setId()  : self
Set the value of Id.
setIntelligence()  : self
Set the value of Intelligence.
setLasthit()  : self
Set the value of Lasthit.
setLastmotd()  : self
Set the value of Lastmotd.
setLevel()  : self
Set the value of Level.
setLocation()  : self
Set the value of Location.
setMarriedto()  : self
Set the value of Marriedto.
setMaxhitpoints()  : self
Set the value of Maxhitpoints.
setName()  : self
Set the value of Name.
setPermahitpoints()  : self
Set the value of Permahitpoints.
setPk()  : self
Set the value of Pk.
setPlayerfights()  : self
Set the value of Playerfights.
setPlayername()  : self
Set the value of Playername.
setPvpflag()  : self
Set the value of Pvpflag.
setRace()  : self
Set the value of Race.
setRecentcomments()  : self
Set the value of Recentcomments.
setRestorepage()  : self
Set the value of Restorepage.
setResurrections()  : self
Set the value of Resurrections.
setSeendragon()  : self
Set the value of Seendragon.
setSeenmaster()  : self
Set the value of Seenmaster.
setSentnotice()  : self
Set the value of Sentnotice.
setSex()  : self
Set the value of Sex.
setSlaydragon()  : self
Set the value of Slaydragon.
setSoulpoints()  : self
Set the value of Soulpoints.
setSpecialinc()  : self
Set the value of Specialinc.
setSpecialmisc()  : self
Set the value of Specialmisc.
setSpecialty()  : self
Set the value of Specialty.
setSpirits()  : self
Set the value of Spirits.
setStrength()  : self
Set the value of Strength.
setTitle()  : self
Set the value of Title.
setTransferredtoday()  : self
Set the value of Transferredtoday.
setTurns()  : self
Set the value of Turns.
setWeapon()  : self
Set the value of Weapon.
setWeapondmg()  : self
Set the value of Weapondmg.
setWeaponvalue()  : self
Set the value of Weaponvalue.
setWisdom()  : self
Set the value of Wisdom.

Properties

$acct

private int $acct
Tags
ORM\OneToOne

(targetEntity="Accounts")

ORM\JoinColumn

(referencedColumnName="acctid", nullable=true, onDelete="SET NULL")

$age

private int $age = 0
Tags
ORM\Column

(name="age", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$alive

private bool $alive = 1
Tags
ORM\Column

(name="alive", type="boolean", nullable=false, options={"default": 1})

$allowednavs

private string $allowednavs
Tags
ORM\Column

(name="allowednavs", type="array", nullable=false)

$amountouttoday

private int $amountouttoday = 0
Tags
ORM\Column

(name="amountouttoday", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$armor

private string $armor = 'T-Shirt'
Tags
ORM\Column

(name="armor", type="string", length=50, nullable=false, options={"default": "T-Shirt"})

$armordef

private int $armordef = 0
Tags
ORM\Column

(name="armordef", type="integer", nullable=false)

$armorvalue

private int $armorvalue = 0
Tags
ORM\Column

(name="armorvalue", type="integer", nullable=false, options={"default": 0})

$attack

private int $attack = 0
Tags
ORM\Column

(name="attack", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$badguy

private string $badguy
Tags
ORM\Column

(name="badguy", type="array", nullable=false)

$bestdragonage

private int $bestdragonage = 0
Tags
ORM\Column

(name="bestdragonage", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$bio

private string $bio = ''
Tags
ORM\Column

(name="bio", type="string", length=255, nullable=false)

$biotime

private DateTime $biotime
Tags
ORM\Column

(name="biotime", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$boughtroomtoday

private bool $boughtroomtoday = 0
Tags
ORM\Column

(name="boughtroomtoday", type="boolean", nullable=false, options={"default": 0})

$bufflist

private string $bufflist
Tags
ORM\Column

(name="bufflist", type="array", nullable=false)

$charm

private int $charm = 0
Tags
ORM\Column

(name="charm", type="integer", nullable=false, options={"default": 0})

$chatloc

private string $chatloc = ''
Tags
ORM\Column

(name="chatloc", type="string", length=255, nullable=false)

$clanid

private int $clanid
Tags
ORM\Column

(name="clanid", type="integer", nullable=true, options={"default": 0, "unsigned": true})

$clanjoindate

private DateTime $clanjoindate
Tags
ORM\Column

(name="clanjoindate", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$clanrank

private int $clanrank = 0
Tags
ORM\Column

(name="clanrank", type="smallint", nullable=false, options={"default": 0, "unsigned": true})

$companions

private string $companions
Tags
ORM\Column

(name="companions", type="array", nullable=false)

$constitution

private int $constitution = 10
Tags
ORM\Column

(name="constitution", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$ctitle

private string $ctitle = ''
Tags
ORM\Column

(name="ctitle", type="string", length=25, nullable=false)

$deathpower

private int $deathpower = 0
Tags
ORM\Column

(name="deathpower", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$defense

private int $defense = 0
Tags
ORM\Column

(name="defense", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$dexterity

private int $dexterity = 10
Tags
ORM\Column

(name="dexterity", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$dragonage

private int $dragonage = 0
Tags
ORM\Column

(name="dragonage", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$dragonkills

private int $dragonkills = 0
Tags
ORM\Column

(name="dragonkills", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$dragonpoints

private string $dragonpoints = []
Tags
ORM\Column

(name="dragonpoints", type="array", nullable=false)

$experience

private int $experience = 0
Tags
ORM\Column

(name="experience", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$fedmount

private bool $fedmount = 0
Tags
ORM\Column

(name="fedmount", type="boolean", nullable=false, options={"default": 0})

$gems

private int $gems = 0
Tags
ORM\Column

(name="gems", type="integer", nullable=false, options={"default": 0})

$gold

private int $gold = 0
Tags
ORM\Column

(name="gold", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$goldinbank

private int $goldinbank = 0
Tags
ORM\Column

(name="goldinbank", type="integer", nullable=false, options={"default": 0})

$gravefights

private int $gravefights = 0
Tags
ORM\Column

(name="gravefights", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$hashorse

private int $hashorse
Tags
ORM\Column

(name="hashorse", type="integer", nullable=true, options={"default": 0})

$hauntedby

private string $hauntedby = ''
Tags
ORM\Column

(name="hauntedby", type="string", length=50, nullable=false)

$hitpoints

private int $hitpoints = 10
Tags
ORM\Column

(name="hitpoints", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$id

private int $id
Tags
ORM\Column

(type="integer", nullable=false, options={"unsigned": true})

ORM\Id
ORM\GeneratedValue

(strategy="IDENTITY")

$intelligence

private int $intelligence = 10
Tags
ORM\Column

(name="intelligence", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$lasthit

private DateTime $lasthit
Tags
ORM\Column

(name="lasthit", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$lastmotd

private DateTime $lastmotd
Tags
ORM\Column

(name="lastmotd", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$level

private int $level = 1
Tags
ORM\Column

(name="level", type="smallint", nullable=false, options={"default": 1, "unsigned": true})

$location

private string $location = 'Degolburg'
Tags
ORM\Column

(name="location", type="string", length=50, nullable=false, options={"default": "Degolburg"})

$marriedto

private int $marriedto = 0
Tags
ORM\Column

(name="marriedto", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$maxhitpoints

private int $maxhitpoints = 10
Tags
ORM\Column

(name="maxhitpoints", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$name

private string $name = ''
Tags
ORM\Column

(name="name", type="string", length=100, nullable=false)

$permahitpoints

private int $permahitpoints = 0
Tags
ORM\Column

(name="permahitpoints", type="integer", nullable=false, options={"default": 0})

$pk

private bool $pk = 0
Tags
ORM\Column

(name="pk", type="boolean", nullable=false, options={"default": 0})

$playerfights

private int $playerfights = 3
Tags
ORM\Column

(name="playerfights", type="integer", nullable=false, options={"default": 3})

$playername

private string $playername = ''
Tags
ORM\Column

(name="playername", type="string", unique=true, length=40, nullable=false)

$pvpflag

private DateTime $pvpflag
Tags
ORM\Column

(name="pvpflag", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$race

private string $race = 'app_unknown'
Tags
ORM\Column

(name="race", type="string", length=50, nullable=false, options={"default": 0})

$recentcomments

private DateTime $recentcomments
Tags
ORM\Column

(name="recentcomments", type="datetime", nullable=false, options={"default": "0000-00-00 00:00:00"})

$restorepage

private string $restorepage = ''
Tags
ORM\Column

(name="restorepage", type="string", length=150, nullable=false)

$resurrections

private int $resurrections = 0
Tags
ORM\Column

(name="resurrections", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$seendragon

private bool $seendragon = 0
Tags
ORM\Column

(name="seendragon", type="boolean", nullable=false, options={"default": 0})

$seenmaster

private bool $seenmaster = 0
Tags
ORM\Column

(name="seenmaster", type="boolean", nullable=false, options={"default": 0})

$sentnotice

private bool $sentnotice = false
Tags
ORM\Column

(name="sentnotice", type="boolean", nullable=false, options={"default": 0})

$sex

private int $sex = 0
Tags
ORM\Column

(name="sex", type="smallint", nullable=false, options={"default": 0})

$slaydragon

private bool $slaydragon = 0
Tags
ORM\Column

(name="slaydragon", type="boolean", nullable=false, options={"default": 0})

$soulpoints

private int $soulpoints = 0
Tags
ORM\Column

(name="soulpoints", type="integer", nullable=false, options={"default": 0, "unsigned": true})

$specialinc

private string $specialinc = ''
Tags
ORM\Column

(name="specialinc", type="string", length=50, nullable=false)

$specialmisc

private string $specialmisc = ''
Tags
ORM\Column

(name="specialmisc", type="string", length=1000, nullable=false)

$specialty

private string $specialty = ''
Tags
ORM\Column

(name="specialty", type="string", length=20, nullable=false)

$spirits

private int $spirits = 0
Tags
ORM\Column

(name="spirits", type="integer", nullable=false)

$strength

private int $strength = 10
Tags
ORM\Column

(name="strength", type="integer", nullable=false, options={"default": 10, "unsigned": true})

$title

private string $title = ''
Tags
ORM\Column

(name="title", type="string", length=50, nullable=false)

$transferredtoday

private int $transferredtoday = 0
Tags
ORM\Column

(name="transferredtoday", type="smallint", nullable=false, options={"default": 0})

$turns

private int $turns = 10
Tags
ORM\Column

(name="turns", type="integer", nullable=false, options={"default": 10})

$weapon

private string $weapon = 'Fists'
Tags
ORM\Column

(name="weapon", type="string", length=50, nullable=false, options={"default": "Fists"})

$weapondmg

private int $weapondmg = 0
Tags
ORM\Column

(name="weapondmg", type="integer", nullable=false)

$weaponvalue

private int $weaponvalue = 0
Tags
ORM\Column

(name="weaponvalue", type="integer", nullable=false, options={"default": 0})

$wisdom

private int $wisdom = 10
Tags
ORM\Column

(name="wisdom", type="integer", nullable=false, options={"default": 10, "unsigned": true})

Methods

__construct()

Configure some default values.

public __construct() : mixed
Return values
mixed

getAcct()

Get the value of Acct.

public getAcct() : int
Return values
int

getAge()

Get the value of Age.

public getAge() : int
Return values
int

getAlive()

Get the value of Alive.

public getAlive() : bool
Return values
bool

getAllowednavs()

Get the value of Allowednavs.

public getAllowednavs() : array<string|int, mixed>
Return values
array<string|int, mixed>

getAmountouttoday()

Get the value of Amountouttoday.

public getAmountouttoday() : int
Return values
int

getArmor()

Get the value of Armor.

public getArmor() : string
Return values
string

getArmordef()

Get the value of Armordef.

public getArmordef() : int
Return values
int

getArmorvalue()

Get the value of Armorvalue.

public getArmorvalue() : int
Return values
int

getAttack()

Get the value of Attack.

public getAttack() : int
Return values
int

getBadguy()

Get the value of Badguy.

public getBadguy() : string
Return values
string

getBestdragonage()

Get the value of Bestdragonage.

public getBestdragonage() : int
Return values
int

getBio()

Get the value of Bio.

public getBio() : string
Return values
string

getBiotime()

Get the value of Biotime.

public getBiotime() : DateTime
Return values
DateTime

getBoughtroomtoday()

Get the value of Boughtroomtoday.

public getBoughtroomtoday() : bool
Return values
bool

getBufflist()

Get the value of Bufflist.

public getBufflist() : string
Return values
string

getCharm()

Get the value of Charm.

public getCharm() : int
Return values
int

getChatloc()

Get the value of Chatloc.

public getChatloc() : string
Return values
string

getClanid()

Get the value of Clanid.

public getClanid() : int|null
Return values
int|null

getClanjoindate()

Get the value of Clanjoindate.

public getClanjoindate() : DateTime
Return values
DateTime

getClanrank()

Get the value of Clanrank.

public getClanrank() : int
Return values
int

getCompanions()

Get the value of Companions.

public getCompanions() : string
Return values
string

getConstitution()

Get the value of Constitution.

public getConstitution() : int
Return values
int

getCtitle()

Get the value of Ctitle.

public getCtitle() : string
Return values
string

getDeathpower()

Get the value of Deathpower.

public getDeathpower() : int
Return values
int

getDefense()

Get the value of Defense.

public getDefense() : int
Return values
int

getDexterity()

Get the value of Dexterity.

public getDexterity() : int
Return values
int

getDragonage()

Get the value of Dragonage.

public getDragonage() : int
Return values
int

getDragonkills()

Get the value of Dragonkills.

public getDragonkills() : int
Return values
int

getDragonpoints()

Get the value of Dragonpoints.

public getDragonpoints() : string
Return values
string

getExperience()

Get the value of Experience.

public getExperience() : int
Return values
int

getFedmount()

Get the value of Fedmount.

public getFedmount() : bool
Return values
bool

getGems()

Get the value of Gems.

public getGems() : int
Return values
int

getGold()

Get the value of Gold.

public getGold() : int
Return values
int

getGoldinbank()

Get the value of Goldinbank.

public getGoldinbank() : int
Return values
int

getGravefights()

Get the value of Gravefights.

public getGravefights() : int
Return values
int

getHashorse()

Get the value of Hashorse.

public getHashorse() : int|null
Return values
int|null

getHauntedby()

Get the value of Hauntedby.

public getHauntedby() : string
Return values
string

getHitpoints()

Get the value of Hitpoints.

public getHitpoints() : int
Return values
int

getId()

Get the value of Id.

public getId() : int|null
Return values
int|null

getIntelligence()

Get the value of Intelligence.

public getIntelligence() : int
Return values
int

getLasthit()

Get the value of Lasthit.

public getLasthit() : DateTime
Return values
DateTime

getLastmotd()

Get the value of Lastmotd.

public getLastmotd() : DateTime
Return values
DateTime

getLevel()

Get the value of Level.

public getLevel() : int
Return values
int

getLocation()

Get the value of Location.

public getLocation() : string
Return values
string

getMarriedto()

Get the value of Marriedto.

public getMarriedto() : int
Return values
int

getMaxhitpoints()

Get the value of Maxhitpoints.

public getMaxhitpoints() : int
Return values
int

getName()

Get the value of Name.

public getName() : string
Return values
string

getPermahitpoints()

Get the value of Permahitpoints.

public getPermahitpoints() : int
Return values
int

getPk()

Get the value of Pk.

public getPk() : bool
Return values
bool

getPlayerfights()

Get the value of Playerfights.

public getPlayerfights() : int
Return values
int

getPlayername()

Get the value of Playername.

public getPlayername() : string
Return values
string

getPvpflag()

Get the value of Pvpflag.

public getPvpflag() : DateTime
Return values
DateTime

getRace()

Get the value of Race.

public getRace() : string
Return values
string

getRecentcomments()

Get the value of Recentcomments.

public getRecentcomments() : DateTime
Return values
DateTime

getRestorepage()

Get the value of Restorepage.

public getRestorepage() : string
Return values
string

getResurrections()

Get the value of Resurrections.

public getResurrections() : int
Return values
int

getSeendragon()

Get the value of Seendragon.

public getSeendragon() : bool
Return values
bool

getSeenmaster()

Get the value of Seenmaster.

public getSeenmaster() : bool
Return values
bool

getSentnotice()

Get the value of Sentnotice.

public getSentnotice() : bool
Return values
bool

getSex()

Get the value of Sex.

public getSex() : int
Return values
int

getSlaydragon()

Get the value of Slaydragon.

public getSlaydragon() : bool
Return values
bool

getSoulpoints()

Get the value of Soulpoints.

public getSoulpoints() : int
Return values
int

getSpecialinc()

Get the value of Specialinc.

public getSpecialinc() : string
Return values
string

getSpecialmisc()

Get the value of Specialmisc.

public getSpecialmisc() : string
Return values
string

getSpecialty()

Get the value of Specialty.

public getSpecialty() : string
Return values
string

getSpirits()

Get the value of Spirits.

public getSpirits() : int
Return values
int

getStrength()

Get the value of Strength.

public getStrength() : int
Return values
int

getTitle()

Get the value of Title.

public getTitle() : string
Return values
string

getTransferredtoday()

Get the value of Transferredtoday.

public getTransferredtoday() : int
Return values
int

getTurns()

Get the value of Turns.

public getTurns() : int
Return values
int

getWeapon()

Get the value of Weapon.

public getWeapon() : string
Return values
string

getWeapondmg()

Get the value of Weapondmg.

public getWeapondmg() : int
Return values
int

getWeaponvalue()

Get the value of Weaponvalue.

public getWeaponvalue() : int
Return values
int

getWisdom()

Get the value of Wisdom.

public getWisdom() : int
Return values
int

setAcct()

Set the value of Acct.

public setAcct(int $acct) : self
Parameters
$acct : int
Return values
self

setAge()

Set the value of Age.

public setAge(int $age) : self
Parameters
$age : int
Return values
self

setAlive()

Set the value of Alive.

public setAlive(bool $alive) : self
Parameters
$alive : bool
Return values
self

setAllowednavs()

Set the value of Allowednavs.

public setAllowednavs(array<string|int, mixed> $allowednavs) : self
Parameters
$allowednavs : array<string|int, mixed>
Return values
self

setAmountouttoday()

Set the value of Amountouttoday.

public setAmountouttoday(int $amountouttoday) : self
Parameters
$amountouttoday : int
Return values
self

setArmor()

Set the value of Armor.

public setArmor(string $armor) : self
Parameters
$armor : string
Return values
self

setArmordef()

Set the value of Armordef.

public setArmordef(int $armordef) : self
Parameters
$armordef : int
Return values
self

setArmorvalue()

Set the value of Armorvalue.

public setArmorvalue(int $armorvalue) : self
Parameters
$armorvalue : int
Return values
self

setAttack()

Set the value of Attack.

public setAttack(int $attack) : self
Parameters
$attack : int
Return values
self

setBadguy()

Set the value of Badguy.

public setBadguy(string $badguy) : self
Parameters
$badguy : string
Return values
self

setBestdragonage()

Set the value of Bestdragonage.

public setBestdragonage(int $bestdragonage) : self
Parameters
$bestdragonage : int
Return values
self

setBio()

Set the value of Bio.

public setBio(string $bio) : self
Parameters
$bio : string
Return values
self

setBiotime()

Set the value of Biotime.

public setBiotime(DateTime $biotime) : self
Parameters
$biotime : DateTime
Return values
self

setBoughtroomtoday()

Set the value of Boughtroomtoday.

public setBoughtroomtoday(bool $boughtroomtoday) : self
Parameters
$boughtroomtoday : bool
Return values
self

setBufflist()

Set the value of Bufflist.

public setBufflist(string $bufflist) : self
Parameters
$bufflist : string
Return values
self

setCharm()

Set the value of Charm.

public setCharm(int $charm) : self
Parameters
$charm : int
Return values
self

setChatloc()

Set the value of Chatloc.

public setChatloc(string $chatloc) : self
Parameters
$chatloc : string
Return values
self

setClanid()

Set the value of Clanid.

public setClanid(int $clanid) : self
Parameters
$clanid : int
Return values
self

setClanjoindate()

Set the value of Clanjoindate.

public setClanjoindate(DateTime $clanjoindate) : self
Parameters
$clanjoindate : DateTime
Return values
self

setClanrank()

Set the value of Clanrank.

public setClanrank(int $clanrank) : self
Parameters
$clanrank : int
Return values
self

setCompanions()

Set the value of Companions.

public setCompanions(string $companions) : self
Parameters
$companions : string
Return values
self

setConstitution()

Set the value of Constitution.

public setConstitution(int $constitution) : self
Parameters
$constitution : int
Return values
self

setCtitle()

Set the value of Ctitle.

public setCtitle(string $ctitle) : self
Parameters
$ctitle : string
Return values
self

setDeathpower()

Set the value of Deathpower.

public setDeathpower(int $deathpower) : self
Parameters
$deathpower : int
Return values
self

setDefense()

Set the value of Defense.

public setDefense(int $defense) : self
Parameters
$defense : int
Return values
self

setDexterity()

Set the value of Dexterity.

public setDexterity(int $dexterity) : self
Parameters
$dexterity : int
Return values
self

setDragonage()

Set the value of Dragonage.

public setDragonage(int $dragonage) : self
Parameters
$dragonage : int
Return values
self

setDragonkills()

Set the value of Dragonkills.

public setDragonkills(int $dragonkills) : self
Parameters
$dragonkills : int
Return values
self

setDragonpoints()

Set the value of Dragonpoints.

public setDragonpoints(string $dragonpoints) : self
Parameters
$dragonpoints : string
Return values
self

setExperience()

Set the value of Experience.

public setExperience(int $experience) : self
Parameters
$experience : int
Return values
self

setFedmount()

Set the value of Fedmount.

public setFedmount(bool $fedmount) : self
Parameters
$fedmount : bool
Return values
self

setGems()

Set the value of Gems.

public setGems(int $gems) : self
Parameters
$gems : int
Return values
self

setGold()

Set the value of Gold.

public setGold(int $gold) : self
Parameters
$gold : int
Return values
self

setGoldinbank()

Set the value of Goldinbank.

public setGoldinbank(int $goldinbank) : self
Parameters
$goldinbank : int
Return values
self

setGravefights()

Set the value of Gravefights.

public setGravefights(int $gravefights) : self
Parameters
$gravefights : int
Return values
self

setHashorse()

Set the value of Hashorse.

public setHashorse(int $hashorse) : self
Parameters
$hashorse : int
Return values
self

setHauntedby()

Set the value of Hauntedby.

public setHauntedby(string $hauntedby) : self
Parameters
$hauntedby : string
Return values
self

setHitpoints()

Set the value of Hitpoints.

public setHitpoints(int $hitpoints) : self
Parameters
$hitpoints : int
Return values
self

setId()

Set the value of Id.

public setId(int $id) : self
Parameters
$id : int
Return values
self

setIntelligence()

Set the value of Intelligence.

public setIntelligence(int $intelligence) : self
Parameters
$intelligence : int
Return values
self

setLasthit()

Set the value of Lasthit.

public setLasthit(DateTime $lasthit) : self
Parameters
$lasthit : DateTime
Return values
self

setLastmotd()

Set the value of Lastmotd.

public setLastmotd(DateTime $lastmotd) : self
Parameters
$lastmotd : DateTime
Return values
self

setLevel()

Set the value of Level.

public setLevel(int $level) : self
Parameters
$level : int
Return values
self

setLocation()

Set the value of Location.

public setLocation(string $location) : self
Parameters
$location : string
Return values
self

setMarriedto()

Set the value of Marriedto.

public setMarriedto(int $marriedto) : self
Parameters
$marriedto : int
Return values
self

setMaxhitpoints()

Set the value of Maxhitpoints.

public setMaxhitpoints(int $maxhitpoints) : self
Parameters
$maxhitpoints : int
Return values
self

setName()

Set the value of Name.

public setName(string $name) : self
Parameters
$name : string
Return values
self

setPermahitpoints()

Set the value of Permahitpoints.

public setPermahitpoints(int $permahitpoints) : self
Parameters
$permahitpoints : int
Return values
self

setPk()

Set the value of Pk.

public setPk(bool $pk) : self
Parameters
$pk : bool
Return values
self

setPlayerfights()

Set the value of Playerfights.

public setPlayerfights(int $playerfights) : self
Parameters
$playerfights : int
Return values
self

setPlayername()

Set the value of Playername.

public setPlayername(string $playername) : self
Parameters
$playername : string
Return values
self

setPvpflag()

Set the value of Pvpflag.

public setPvpflag(DateTime $pvpflag) : self
Parameters
$pvpflag : DateTime
Return values
self

setRace()

Set the value of Race.

public setRace(string $race) : self
Parameters
$race : string
Return values
self

setRecentcomments()

Set the value of Recentcomments.

public setRecentcomments(DateTime $recentcomments) : self
Parameters
$recentcomments : DateTime
Return values
self

setRestorepage()

Set the value of Restorepage.

public setRestorepage(string $restorepage) : self
Parameters
$restorepage : string
Return values
self

setResurrections()

Set the value of Resurrections.

public setResurrections(int $resurrections) : self
Parameters
$resurrections : int
Return values
self

setSeendragon()

Set the value of Seendragon.

public setSeendragon(bool $seendragon) : self
Parameters
$seendragon : bool
Return values
self

setSeenmaster()

Set the value of Seenmaster.

public setSeenmaster(bool $seenmaster) : self
Parameters
$seenmaster : bool
Return values
self

setSentnotice()

Set the value of Sentnotice.

public setSentnotice(bool $sentnotice) : self
Parameters
$sentnotice : bool
Return values
self

setSex()

Set the value of Sex.

public setSex(int $sex) : self
Parameters
$sex : int
Return values
self

setSlaydragon()

Set the value of Slaydragon.

public setSlaydragon(bool $slaydragon) : self
Parameters
$slaydragon : bool
Return values
self

setSoulpoints()

Set the value of Soulpoints.

public setSoulpoints(int $soulpoints) : self
Parameters
$soulpoints : int
Return values
self

setSpecialinc()

Set the value of Specialinc.

public setSpecialinc(string $specialinc) : self
Parameters
$specialinc : string
Return values
self

setSpecialmisc()

Set the value of Specialmisc.

public setSpecialmisc(string $specialmisc) : self
Parameters
$specialmisc : string
Return values
self

setSpecialty()

Set the value of Specialty.

public setSpecialty(string $specialty) : self
Parameters
$specialty : string
Return values
self

setSpirits()

Set the value of Spirits.

public setSpirits(int $spirits) : self
Parameters
$spirits : int
Return values
self

setStrength()

Set the value of Strength.

public setStrength(int $strength) : self
Parameters
$strength : int
Return values
self

setTitle()

Set the value of Title.

public setTitle(string $title) : self
Parameters
$title : string
Return values
self

setTransferredtoday()

Set the value of Transferredtoday.

public setTransferredtoday(int $transferredtoday) : self
Parameters
$transferredtoday : int
Return values
self

setTurns()

Set the value of Turns.

public setTurns(int $turns) : self
Parameters
$turns : int
Return values
self

setWeapon()

Set the value of Weapon.

public setWeapon(string $weapon) : self
Parameters
$weapon : string
Return values
self

setWeapondmg()

Set the value of Weapondmg.

public setWeapondmg(int $weapondmg) : self
Parameters
$weapondmg : int
Return values
self

setWeaponvalue()

Set the value of Weaponvalue.

public setWeaponvalue(int $weaponvalue) : self
Parameters
$weaponvalue : int
Return values
self

setWisdom()

Set the value of Wisdom.

public setWisdom(int $wisdom) : self
Parameters
$wisdom : int
Return values
self

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