org.apache.lucene.geo

## Interface Component2D

-     public interface Component2D

  2D Geometry object that supports spatial relationships with bounding boxes, triangles and points.
  NOTE: This API is for internal purposes only and might change in incompatible ways in the next release.

- - ### Nested Class Summary

    Nested Classes
    Modifier and Type | Interface and Description
    --- | ---
    `static class` | `Component2D.WithinRelation` Used by withinTriangle to check the within relationship between a triangle and the query shape (e.g.

  - ### Method Summary

    All Methods Static Methods Instance Methods Abstract Methods Default Methods
    Modifier and Type | Method and Description
    --- | ---
    `boolean` | `contains(double x, double y)` relates this component2D with a point
    `static boolean` | `containsPoint(double x, double y, double minX, double maxX, double minY, double maxY)` returns true if rectangle (defined by minX, maxX, minY, maxY) contains the X Y point
    `static boolean` | `disjoint(double minX1, double maxX1, double minY1, double maxY1, double minX2, double maxX2, double minY2, double maxY2)` Compute whether the bounding boxes are disjoint
    `double` | `getMaxX()` max X value for the component
    `double` | `getMaxY()` max Y value for the component
    `double` | `getMinX()` min X value for the component
    `double` | `getMinY()` min Y value for the component
    `static boolean` | `pointInTriangle(double minX, double maxX, double minY, double maxY, double x, double y, double aX, double aY, double bX, double bY, double cX, double cY)` Compute whether the given x, y point is in a triangle; uses the winding order method
    `PointValues.Relation` | `relate(double minX, double maxX, double minY, double maxY)` relates this component2D with a bounding box
    `default PointValues.Relation` | `relateTriangle(double aX, double aY, double bX, double bY, double cX, double cY)` relates this component2D with a triangle
    `PointValues.Relation` | `relateTriangle(double minX, double maxX, double minY, double maxY, double aX, double aY, double bX, double bY, double cX, double cY)` relates this component2D with a triangle
    `static boolean` | `within(double minX1, double maxX1, double minY1, double maxY1, double minX2, double maxX2, double minY2, double maxY2)` Compute whether the first bounding box 1 is within the second bounding box
    `default Component2D.WithinRelation` | `withinTriangle(double aX, double aY, boolean ab, double bX, double bY, boolean bc, double cX, double cY, boolean ca)` Compute the within relation of this component2D with a triangle
    `Component2D.WithinRelation` | `withinTriangle(double minX, double maxX, double minY, double maxY, double aX, double aY, boolean ab, double bX, double bY, boolean bc, double cX, double cY, boolean ca)` Compute the within relation of this component2D with a triangle

- - ### Method Detail

    - #### getMinX

          double getMinX()

      min X value for the component

    - #### getMaxX

          double getMaxX()

      max X value for the component

    - #### getMinY

          double getMinY()

      min Y value for the component

    - #### getMaxY

          double getMaxY()

      max Y value for the component

    - #### contains

          boolean contains(double x,
                           double y)

      relates this component2D with a point

    - #### relate

          PointValues.Relation relate(double minX,
                                      double maxX,
                                      double minY,
                                      double maxY)

      relates this component2D with a bounding box

    - #### relateTriangle

          PointValues.Relation relateTriangle(double minX,
                                              double maxX,
                                              double minY,
                                              double maxY,
                                              double aX,
                                              double aY,
                                              double bX,
                                              double bY,
                                              double cX,
                                              double cY)

      relates this component2D with a triangle

    - #### relateTriangle

          default PointValues.Relation relateTriangle(double aX,
                                                      double aY,
                                                      double bX,
                                                      double bY,
                                                      double cX,
                                                      double cY)

      relates this component2D with a triangle

    - #### withinTriangle

          default Component2D.WithinRelation withinTriangle(double aX,
                                                            double aY,
                                                            boolean ab,
                                                            double bX,
                                                            double bY,
                                                            boolean bc,
                                                            double cX,
                                                            double cY,
                                                            boolean ca)

      Compute the within relation of this component2D with a triangle

    - #### withinTriangle

          Component2D.WithinRelation withinTriangle(double minX,
                                                    double maxX,
                                                    double minY,
                                                    double maxY,
                                                    double aX,
                                                    double aY,
                                                    boolean ab,
                                                    double bX,
                                                    double bY,
                                                    boolean bc,
                                                    double cX,
                                                    double cY,
                                                    boolean ca)

      Compute the within relation of this component2D with a triangle

    - #### disjoint

          static boolean disjoint(double minX1,
                                  double maxX1,
                                  double minY1,
                                  double maxY1,
                                  double minX2,
                                  double maxX2,
                                  double minY2,
                                  double maxY2)

      Compute whether the bounding boxes are disjoint

    - #### within

          static boolean within(double minX1,
                                double maxX1,
                                double minY1,
                                double maxY1,
                                double minX2,
                                double maxX2,
                                double minY2,
                                double maxY2)

      Compute whether the first bounding box 1 is within the second bounding box

    - #### containsPoint

          static boolean containsPoint(double x,
                                       double y,
                                       double minX,
                                       double maxX,
                                       double minY,
                                       double maxY)

      returns true if rectangle (defined by minX, maxX, minY, maxY) contains the X Y point

    - #### pointInTriangle

          static boolean pointInTriangle(double minX,
                                         double maxX,
                                         double minY,
                                         double maxY,
                                         double x,
                                         double y,
                                         double aX,
                                         double aY,
                                         double bX,
                                         double bY,
                                         double cX,
                                         double cY)

      Compute whether the given x, y point is in a triangle; uses the winding order method

Copyright © 2000-2020 Apache Software Foundation. All Rights Reserved.