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IModuleInfo

Package | mx.modules
Interface | public interface IModuleInfo extends flash.events.IEventDispatcher

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

An interface that acts as a handle for a particular module. From this interface, the module status can be queried, its inner factory can be obtained, and it can be loaded or unloaded.

Public Properties

| Property | Defined By
--- | --- | ---
|  | data : Object User data that can be associated with the singleton IModuleInfo for a given URL. | IModuleInfo
|  | error : Boolean [read-only] A flag that is true if there was an error during module loading. | IModuleInfo
|  | factory : IFlexModuleFactory [read-only] The IFlexModuleFactory implementation defined in the module. | IModuleInfo
|  | loaded : Boolean [read-only] A flag that is true if the load() method has been called on this module. | IModuleInfo
|  | ready : Boolean [read-only] A flag that is true if the module is sufficiently loaded to get a handle to its associated IFlexModuleFactory implementation and call its create() method. | IModuleInfo
|  | setup : Boolean [read-only] A flag that is true if the module is sufficiently loaded to get a handle to its associated IFlexModuleFactory implementation and call its info() method. | IModuleInfo
|  | url : String [read-only] The URL associated with this module (for example, "MyImageModule.swf" or "http://somedomain.com/modules/MyImageModule.swf". | IModuleInfo

Public Methods

| Method | Defined By
--- | --- | ---
|  | load(applicationDomain:ApplicationDomain = null, securityDomain:SecurityDomain = null, bytes:ByteArray = null, moduleFactory:IFlexModuleFactory = null):void Requests that the module be loaded. | IModuleInfo
|  | publish(factory:IFlexModuleFactory):void Publishes an interface to the ModuleManager. | IModuleInfo
|  | release():void Releases the current reference to the module. | IModuleInfo
|  | unload():void Unloads the module. | IModuleInfo

Events

| Event | Summary | Defined By
--- | --- | --- | ---
|  | error | Dispatched by the backing ModuleInfo if there was an error during module loading. | IModuleInfo
|  | progress | Dispatched by the backing ModuleInfo at regular intervals while the module is being loaded. | IModuleInfo
|  | ready | Dispatched by the backing ModuleInfo once the module is sufficiently loaded to call the IModuleInfo.factory() method and the IFlexModuleFactory.create() method. | IModuleInfo
|  | setup | Dispatched by the backing ModuleInfo once the module is sufficiently loaded to call the IModuleInfo.factory() method and the IFlexModuleFactory.info() method. | IModuleInfo
|  | unload | Dispatched by the backing ModuleInfo when the module data is unloaded. | IModuleInfo

Property Detail

data | property

`data:Object`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

User data that can be associated with the singleton IModuleInfo for a given URL.

Implementation
`public function get data():Object`
`public function set data(value:Object):void`

error | property |

`error:Boolean` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that is `true` if there was an error during module loading.

This flag is `true` when the ModuleManager dispatches the `ModuleEvent.ERROR` event.

Implementation
`public function get error():Boolean`

factory | property |

`factory:IFlexModuleFactory` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The IFlexModuleFactory implementation defined in the module. This will only be non-`null` after the `ModuleEvent.SETUP` event has been dispatched (or the `IModuleInfo.setup()` method returns `true`). At this point, the `IFlexModuleFactory.info()` method can be called. Once a `ModuleEvent.READY` event is dispatched (or the `IModuleInfo.ready()` method returns `true`), it is possible to call the `IFlexModuleFactory.create()` method.

Implementation
`public function get factory():IFlexModuleFactory`

loaded | property |

`loaded:Boolean` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that is `true` if the `load()` method has been called on this module.

Implementation
`public function get loaded():Boolean`

ready | property |

`ready:Boolean` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that is `true` if the module is sufficiently loaded to get a handle to its associated IFlexModuleFactory implementation and call its `create()` method.

This flag is `true` when the ModuleManager dispatches the `ModuleEvent.READY` event.

Implementation
`public function get ready():Boolean`

setup | property |

`setup:Boolean` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that is `true` if the module is sufficiently loaded to get a handle to its associated IFlexModuleFactory implementation and call its `info()` method.

This flag is `true` when the ModuleManager dispatches the `ModuleEvent.SETUP` event.

Implementation
`public function get setup():Boolean`

url | property |

`url:String` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The URL associated with this module (for example, "MyImageModule.swf" or "http://somedomain.com/modules/MyImageModule.swf". The URL can be local or remote, but if it is remote, you must establish a trust between the module's domain and the application that loads it.

Implementation
`public function get url():String`
Method Detail

load | () | method

`public function load(applicationDomain:ApplicationDomain = null, securityDomain:SecurityDomain = null, bytes:ByteArray = null, moduleFactory:IFlexModuleFactory = null):void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Requests that the module be loaded. If the module is already loaded, the call does nothing. Otherwise, the module begins loading and dispatches `progress` events as loading proceeds.

Parameters

| `applicationDomain:ApplicationDomain` (default = `null`)`` — The current application domain in which your code is executing.
| `securityDomain:SecurityDomain` (default = `null`)`` — The current security "sandbox".
| `bytes:ByteArray` (default = `null`)`` — A ByteArray object. The ByteArray is expected to contain the bytes of a SWF file that represents a compiled Module. The ByteArray object can be obtained by using the URLLoader class. If this parameter is specified the module will be loaded from the ByteArray. If this parameter is null the module will be loaded from the url specified in the url property.
| `moduleFactory:IFlexModuleFactory` (default = `null`)`` — The moduleFactory of the caller. One use of the moduleFactory is to determine the parent style manager of the loaded module.

publish | () | method |

`public function publish(factory:IFlexModuleFactory):void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Publishes an interface to the ModuleManager. This allows late (or decoupled) subscriptions to factories with a String handle. Use a URL that starts with `publish://` to reference factories that are published in this manner.

Parameters

| `factory:IFlexModuleFactory` — The class that implements the module's IFlexModuleFactory interface.

See also

mx.modules.ModuleManager

release | () | method |

`public function release():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Releases the current reference to the module. This does not unload the module unless there are no other open references to it and the ModuleManager is set up to have only a limited number of loaded modules.

See also

mx.modules.ModuleManager

unload | () | method |

`public function unload():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Unloads the module. Flash Player and AIR will not fully unload and garbage collect this module if there are any outstanding references to definitions inside the module.

Event Detail

error | Event

Event Object Type: `mx.events.ModuleEvent`
ModuleEvent.type property = `mx.events.ModuleEvent.ERROR`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Dispatched by the backing ModuleInfo if there was an error during module loading.

Dispatched when there is an error downloading the module. The `ModuleEvent.ERROR` constant defines the value of the `type` property of the event object for an `error` event.

The properties of the event object have the following values:

Property | Value
--- | ---
`bubbles` | false
`bytesLoaded` | Empty
`bytesTotal` | Empty
`cancelable` | false
`currentTarget` | The Object that defines the event listener that handles the event. For example, if you use `myButton.addEventListener()` to register an event listener, myButton is the value of the `currentTarget`.
`errorText` | The error message.
`target` | The Object that dispatched the event; it is not always the Object listening for the event. Use the `currentTarget` property to always access the Object listening for the event.

progress | Event |

Event Object Type: `mx.events.ModuleEvent`
ModuleEvent.type property = `mx.events.ModuleEvent.PROGRESS`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Dispatched by the backing ModuleInfo at regular intervals while the module is being loaded.

Dispatched when the module is in the process of downloading. This module is dispatched at regular intervals during the download process. The `ModuleEvent.PROGRESS` constant defines the value of the `type` property of the event object for a `progress` event.

The properties of the event object have the following values:

Property | Value
--- | ---
`bubbles` | false
`bytesLoaded` | The number of bytes loaded.
`bytesTotal` | The total number of bytes to load.
`cancelable` | false
`currentTarget` | The Object that defines the event listener that handles the event. For example, if you use `myButton.addEventListener()` to register an event listener, myButton is the value of the `currentTarget`.
`errorText` | Empty
`target` | The Object that dispatched the event; it is not always the Object listening for the event. Use the `currentTarget` property to always access the Object listening for the event.

ready | Event |

Event Object Type: `mx.events.ModuleEvent`
ModuleEvent.type property = `mx.events.ModuleEvent.READY`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Dispatched by the backing ModuleInfo once the module is sufficiently loaded to call the `IModuleInfo.factory()` method and the `IFlexModuleFactory.create()` method.

Dispatched when the module has finished downloading. The `ModuleEvent.READY` constant defines the value of the `type` property of the event object for a `complete` event.

The properties of the event object have the following values:

Property | Value
--- | ---
`bubbles` | false
`bytesLoaded` | The number of bytes loaded.
`bytesTotal` | The total number of bytes to load.
`cancelable` | false
`currentTarget` | The Object that defines the event listener that handles the event. For example, if you use `myButton.addEventListener()` to register an event listener, myButton is the value of the `currentTarget`.
`errorText` | Empty
`target` | The Object that dispatched the event; it is not always the Object listening for the event. Use the `currentTarget` property to always access the Object listening for the event.

setup | Event |

Event Object Type: `mx.events.ModuleEvent`
ModuleEvent.type property = `mx.events.ModuleEvent.SETUP`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Dispatched by the backing ModuleInfo once the module is sufficiently loaded to call the `IModuleInfo.factory()` method and the `IFlexModuleFactory.info()` method.

Dispatched when enough of a module has been downloaded that you can get information about the module. You do this by calling the `IFlexModuleFactory.info()` method on the module. The `ModuleEvent.SETUP` constant defines the value of the `type` property of the event object for a `setup` event.

The properties of the event object have the following values:

Property | Value
--- | ---
`bubbles` | false
`bytesLoaded` | Empty
`bytesTotal` | Empty
`cancelable` | false
`currentTarget` | The Object that defines the event listener that handles the event. For example, if you use `myButton.addEventListener()` to register an event listener, myButton is the value of the `currentTarget`.
`errorText` | An error message.
`target` | The Object that dispatched the event; it is not always the Object listening for the event. Use the `currentTarget` property to always access the Object listening for the event.

unload | Event |

Event Object Type: `mx.events.ModuleEvent`
ModuleEvent.type property = `mx.events.ModuleEvent.UNLOAD`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Dispatched by the backing ModuleInfo when the module data is unloaded.

Dispatched when the module is unloaded. The `ModuleEvent.UNLOAD` constant defines the value of the `type` property of the event object for an `unload` event.

The properties of the event object have the following values:

Property | Value
--- | ---
`bubbles` | false
`bytesLoaded` | Empty
`bytesTotal` | Empty
`cancelable` | false
`currentTarget` | The Object that defines the event listener that handles the event. For example, if you use `myButton.addEventListener()` to register an event listener, myButton is the value of the `currentTarget`.
`errorText` | An error message.
`target` | The Object that dispatched the event; it is not always the Object listening for the event. Use the `currentTarget` property to always access the Object listening for the event.

Sun Mar 5 2017, 03:42 PM +11:00