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GraphicsUtil

Package | mx.utils
Class | public class GraphicsUtil
Inheritance | GraphicsUtil Object

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The Graphics class is an all-static class with utility methods related to the Graphics class. You do not create instances of GraphicsUtil; instead you simply call methods such as the `GraphicsUtil.drawRoundRectComplex()` method.

Public Methods

| Method | Defined By
--- | --- | ---
|  | drawRoundRectComplex(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, topLeftRadius:Number, topRightRadius:Number, bottomLeftRadius:Number, bottomRightRadius:Number):void [static] Draws a rounded rectangle using the size of a radius to draw the rounded corners. | GraphicsUtil
|  | drawRoundRectComplex2(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, radiusX:Number, radiusY:Number, topLeftRadiusX:Number, topLeftRadiusY:Number, topRightRadiusX:Number, topRightRadiusY:Number, bottomLeftRadiusX:Number, bottomLeftRadiusY:Number, bottomRightRadiusX:Number, bottomRightRadiusY:Number):void [static] Draws a rounded rectangle using the size of individual x and y radii to draw the rounded corners. | GraphicsUtil

Method Detail

drawRoundRectComplex | () | method

`public static function drawRoundRectComplex(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, topLeftRadius:Number, topRightRadius:Number, bottomLeftRadius:Number, bottomRightRadius:Number):void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Draws a rounded rectangle using the size of a radius to draw the rounded corners. You must set the line style, fill, or both on the Graphics object before you call the `drawRoundRectComplex()` method by calling the `linestyle()`, `lineGradientStyle()`, `beginFill()`, `beginGradientFill()`, or `beginBitmapFill()` method.

Parameters

| `graphics:Graphics` — The Graphics object that draws the rounded rectangle.
| `x:Number` — The horizontal position relative to the registration point of the parent display object, in pixels.
| `y:Number` — The vertical position relative to the registration point of the parent display object, in pixels.
| `width:Number` — The width of the round rectangle, in pixels.
| `height:Number` — The height of the round rectangle, in pixels.
| `topLeftRadius:Number` — The radius of the upper-left corner, in pixels.
| `topRightRadius:Number` — The radius of the upper-right corner, in pixels.
| `bottomLeftRadius:Number` — The radius of the bottom-left corner, in pixels.
| `bottomRightRadius:Number` — The radius of the bottom-right corner, in pixels.

drawRoundRectComplex2 | () | method |

`public static function drawRoundRectComplex2(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, radiusX:Number, radiusY:Number, topLeftRadiusX:Number, topLeftRadiusY:Number, topRightRadiusX:Number, topRightRadiusY:Number, bottomLeftRadiusX:Number, bottomLeftRadiusY:Number, bottomRightRadiusX:Number, bottomRightRadiusY:Number):void`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Draws a rounded rectangle using the size of individual x and y radii to draw the rounded corners. You must set the line style, fill, or both on the Graphics object before you call the `drawRoundRectComplex2()` method by calling the `linestyle()`, `lineGradientStyle()`, `beginFill()`, `beginGradientFill()`, or `beginBitmapFill()` method.

Parameters

| `graphics:Graphics` — The Graphics object that draws the rounded rectangle.
| `x:Number` — The horizontal position relative to the registration point of the parent display object, in pixels.
| `y:Number` — The vertical position relative to the registration point of the parent display object, in pixels.
| `width:Number` — The width of the round rectangle, in pixels.
| `height:Number` — The height of the round rectangle, in pixels.
| `radiusX:Number` — The default radiusX to use, if corner-specific values are not specified. This value must be specified.
| `radiusY:Number` — The default radiusY to use, if corner-specific values are not specified. If 0, the value of radiusX is used.
| `topLeftRadiusX:Number` — The x radius of the upper-left corner, in pixels. If NaN, the value of radiusX is used.
| `topLeftRadiusY:Number` — The y radius of the upper-left corner, in pixels. If NaN, the value of topLeftRadiusX is used.
| `topRightRadiusX:Number` — The x radius of the upper-right corner, in pixels. If NaN, the value of radiusX is used.
| `topRightRadiusY:Number` — The y radius of the upper-right corner, in pixels. If NaN, the value of topRightRadiusX is used.
| `bottomLeftRadiusX:Number` — The x radius of the bottom-left corner, in pixels. If NaN, the value of radiusX is used.
| `bottomLeftRadiusY:Number` — The y radius of the bottom-left corner, in pixels. If NaN, the value of bottomLeftRadiusX is used.
| `bottomRightRadiusX:Number` — The x radius of the bottom-right corner, in pixels. If NaN, the value of radiusX is used.
| `bottomRightRadiusY:Number` — The y radius of the bottom-right corner, in pixels. If NaN, the value of bottomRightRadiusX is used.

Sun Mar 5 2017, 03:42 PM +11:00