| 
    |IIF(GAMEMODE:Pathfinder)| 
      |  |   
      |  |  | |CHECK.0.TOTAL| | |CHECK.0.BASE| | |CHECK.0.STATMOD| | |CHECK.0.MAGIC| | |CHECK.0.MISC.NOMAGIC.NOSTAT| | |CHECK.0.EPIC| |  |   
      |  |  | |CHECK.1.TOTAL| | |CHECK.1.BASE| | |CHECK.1.STATMOD| | |CHECK.1.MAGIC| | |CHECK.1.MISC.NOMAGIC.NOSTAT| | |CHECK.1.EPIC| |  |   
      |  |  | |CHECK.2.TOTAL| | |CHECK.2.BASE| | |CHECK.2.STATMOD| | |CHECK.2.MAGIC| | |CHECK.2.MISC.NOMAGIC.NOSTAT| | |CHECK.2.EPIC| |  |   
      |  |  
    |ELSE| 
      |  |   
      |  |  | |ATTACK.MELEE.TOTAL| |  | |ATTACK.MELEE.BASE.SHORT| | |ATTACK.MELEE.STAT| | |ATTACK.MELEE.SIZE| | |ATTACK.MELEE.MISC| | |ATTACK.MELEE.EPIC| |  |   
      |  |  | |ATTACK.RANGED.TOTAL| |  | |ATTACK.RANGED.BASE.SHORT| | |ATTACK.RANGED.STAT| | |ATTACK.RANGED.SIZE| | |ATTACK.RANGED.MISC| | |ATTACK.RANGED.EPIC| |  |   
      |  |  | |VAR.CMB.INTVAL.SIGN| |  | |ATTACK.MELEE.BASE.SHORT| | |VAR.CMB_STAT.INTVAL.SIGN| | |VAR.CM_SizeMod.INTVAL.SIGN| | |VAR.CMB-ATTACK.MELEE.BASE-VAR.CMB_STAT-VAR.CM_SizeMod.INTVAL.SIGN| | +0 |  |   
      |  |  
    |ENDIF| 
      |  |   
      |  |  | |ATTACK.MELEE.TOTAL| |  | |ATTACK.MELEE.BASE.SHORT| | |ATTACK.MELEE.STAT| | |ATTACK.MELEE.SIZE| | |ATTACK.MELEE.MISC| | |ATTACK.MELEE.EPIC| |  |   
      |  |  | |ATTACK.RANGED.TOTAL| |  | |ATTACK.RANGED.BASE.SHORT| | |ATTACK.RANGED.STAT| | |ATTACK.RANGED.SIZE| | |ATTACK.RANGED.MISC| | |ATTACK.RANGED.EPIC| |  |   
      |  |  | |ATTACK.GRAPPLE.TOTAL.SHORT| |  | |ATTACK.GRAPPLE.BASE.SHORT| | |ATTACK.GRAPPLE.STAT| | |ATTACK.GRAPPLE.SIZE| | |ATTACK.GRAPPLE.MISC| | |ATTACK.GRAPPLE.EPIC| |  |   
      |  |  
    |FOR,%weap,0,COUNT[EQTYPE.Weapon]-1,1,1| 
|IIF(WEAPON.%weap.CATEGORY:NATURAL)| 
      |  |   
      |  |  | |WEAPONH.TOTALHIT| | |WEAPONH.DAMAGE| | |WEAPONH.CRIT|/x|WEAPONH.MULT| |  |   
      |  |  
    |ELSE|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)| 
      |  |   
      |  | |WEAPON.%weap.NAME.NOSTAR| |  |   
      |  |  |OIF(WEAPON.%weap.HAND:Off-Hand,Secondary,Primary)| Natural |OIF(WEAPON.%weap.CATEGORY:Ranged,Ranged,Melee)| Attack |  |   
      |  | |VAR.WEAPON.%weap.ATTACKS+1.INTVAL| | |WEAPON.%weap.TOTALHIT.0| | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.DAMAGE| | |WEAPON.%weap.TYPE| |  |   
      	| |WEAPON.%weap.SPROP| |  
    |ELSE| 
      |  |  |WEAPON.%weap.RANGELIST.0| |  |WEAPON.%weap.RANGELIST.1| |  |WEAPON.%weap.RANGELIST.2| |  |WEAPON.%weap.RANGELIST.3| |  |WEAPON.%weap.RANGELIST.4| |  |   
      |  | |WEAPON.%weap.RANGELIST.0.TOTALHIT| | |WEAPON.%weap.RANGELIST.1.TOTALHIT| | |WEAPON.%weap.RANGELIST.2.TOTALHIT| | |WEAPON.%weap.RANGELIST.3.TOTALHIT| | |WEAPON.%weap.RANGELIST.4.TOTALHIT| |  |   
      |  | |WEAPON.%weap.RANGELIST.0.DAMAGE| | |WEAPON.%weap.RANGELIST.1.DAMAGE| | |WEAPON.%weap.RANGELIST.2.DAMAGE| | |WEAPON.%weap.RANGELIST.3.DAMAGE| | |WEAPON.%weap.RANGELIST.4.DAMAGE| |  |   
      |  |   
      | |WEAPON.%weap.SPROP| |  
    |ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)| 
      |  |   
      |  | |WEAPON.%weap.NAME| |  |   
      |  |   
      |  | |WEAPON.%weap.SIZE| | |WEAPON.%weap.REACH| ft. | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.HAND| | |WEAPON.%weap.TYPE| |  |   
      |  |   
      |  | |WEAPON.%weap.BASEHIT| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.OHHIT| | |WEAPON.%weap.OHDAMAGE| |  |   
      |  | |WEAPON.%weap.THHIT| | |WEAPON.%weap.THDAMAGE| |  |   
      |  | |WEAPON.%weap.TWPHITH| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.TWPHITL| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.TWOHIT| | |WEAPON.%weap.OHDAMAGE| |  |   
      |  |  
    |ELSE|
|IIF(WEAPON.%weap.HAND:Two-Weapons)|
|IIF(WEAPON.%weap.ISTYPE.Double)| 
      |  |   
      |  | |WEAPON.%weap.NAME| |  |   
      |  |   
      |  | |WEAPON.%weap.SIZE| | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.HAND| | |WEAPON.%weap.TYPE| |  |   
      |  |  |  |WEAPON.%weap.RANGELIST.0| |  |WEAPON.%weap.RANGELIST.1| |  |WEAPON.%weap.RANGELIST.2| |  |WEAPON.%weap.RANGELIST.3| |  |WEAPON.%weap.RANGELIST.4| |  |   
      |  | |IIF(WEAPON.%weap.CONTENTS:0)| | |WEAPON.%weap.RANGELIST.0.TOTALHIT| | |WEAPON.%weap.RANGELIST.1.TOTALHIT| | |WEAPON.%weap.RANGELIST.2.TOTALHIT| | |WEAPON.%weap.RANGELIST.3.TOTALHIT| | |ELSE||WEAPON.%weap.RANGELIST.4.TOTALHIT| | |WEAPON.%weap.RANGELIST.0.CONTENTS.0.TOTALHIT| | |WEAPON.%weap.RANGELIST.1.CONTENTS.0.TOTALHIT| | |WEAPON.%weap.RANGELIST.2.CONTENTS.0.TOTALHIT| | |WEAPON.%weap.RANGELIST.3.CONTENTS.0.TOTALHIT| | |ENDIF||WEAPON.%weap.RANGELIST.4.CONTENTS.0.TOTALHIT| |  |   
      |  | |IIF(WEAPON.%weap.CONTENTS:0)| | |WEAPON.%weap.RANGELIST.0.DAMAGE| | |WEAPON.%weap.RANGELIST.1.DAMAGE| | |WEAPON.%weap.RANGELIST.2.DAMAGE| | |WEAPON.%weap.RANGELIST.3.DAMAGE| | |ELSE||WEAPON.%weap.RANGELIST.4.DAMAGE| | |WEAPON.%weap.RANGELIST.0.CONTENTS.0.DAMAGE| | |WEAPON.%weap.RANGELIST.1.CONTENTS.0.DAMAGE| | |WEAPON.%weap.RANGELIST.2.CONTENTS.0.DAMAGE| | |WEAPON.%weap.RANGELIST.3.CONTENTS.0.DAMAGE| | |ENDIF||WEAPON.%weap.RANGELIST.4.CONTENTS.0.DAMAGE| |  |   
      | |WEAPON.%weap.SPROP| 
|IIF(WEAPON.%weap.CONTENTS:0)| 
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0 Ammunition: |WEAPON.%weap.CONTENTS.%ammo|
|IIF(WEAPON.%weap.CONTENTS.%ammo.SPROP: )|
 (|WEAPON.%weap.CONTENTS.%ammo.SPROP|) 
|ENDIF|
|ENDFOR|
|ENDIF|
 |  
    |ELSE| 
      |  |   
      |  | |WEAPON.%weap.NAME.NOSTAR| |  |   
      |  |   
      |  |  | |WEAPON.%weap.SIZE| | |WEAPON.%weap.REACH| ft. |  |   
      |  |  
    |ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double)| 
      |  |   
      |  | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.TYPE| |  |   
      |  |   
      |  | |WEAPON.%weap.THHIT| | |WEAPON.%weap.THDAMAGE| |  |   
      |  | |WEAPON.%weap.TWPHITL| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.TWOHIT| | |WEAPON.%weap.OHDAMAGE| |  |   
      | |WEAPON.%weap.SPROP| |  
    |ELSE| 
      |  |   
      |  | |WEAPON.%weap.NAME| |  |   
      |  |   
      |  | |WEAPON.%weap.SIZE| | |WEAPON.%weap.REACH| ft. | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.HAND| | |WEAPON.%weap.TYPE| |  |   
      |  |   
      |  |  |  | |WEAPON.%weap.THHIT| | |WEAPON.%weap.THDAMAGE| |  |   
      | |WEAPON.%weap.SPROP| |  
    |ENDIF|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
  
|IIF(AC.Armor:0.AND.AC.Shield:0)|
|ELSE|
|IIF(AC.Shield:0)| 
      |  |   
      |  | |WEAPON.%weap.NAME| |  |   
      |  |   
      |  | |WEAPON.%weap.SIZE| | |WEAPON.%weap.REACH| ft. | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| | |WEAPON.%weap.HAND| | |WEAPON.%weap.TYPE| |  |   
      |  |   
      |  | |WEAPON.%weap.BASEHIT| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.OHHIT| | |WEAPON.%weap.OHDAMAGE| |  |   
      |  | |WEAPON.%weap.THHIT| | |WEAPON.%weap.THDAMAGE| |  |   
      |  | |WEAPON.%weap.TWPHITH| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.TWPHITL| | |WEAPON.%weap.BASICDAMAGE| |  |   
      |  | |WEAPON.%weap.TWOHIT| | |WEAPON.%weap.OHDAMAGE| |  |   
      |  |   
      | |WEAPON.%weap.SPROP| |  
    |ELSE|
|IIF(AC.Armor:0)| 
      |  |   
      |  | |ARMOR.EQUIPPED.0.NAME| |  |   
      |  |   
      |  | |ARMOR.EQUIPPED.0.TYPE| | |ARMOR.EQUIPPED.0.TOTALAC| | |ARMOR.EQUIPPED.0.MAXDEX| | |ARMOR.EQUIPPED.0.ACCHECK| | |ARMOR.EQUIPPED.0.SPELLFAIL| |  |   
      | |ARMOR.EQUIPPED.0.SPROP| |  
    |ELSE| 
      |  |   
      |  | |ARMOR.SHIELD.EQUIPPED.0.NAME| |  |   
      |  |   
      |  | |ARMOR.SHIELD.EQUIPPED.0.TYPE| | |ARMOR.SHIELD.EQUIPPED.0.TOTALAC| | |ARMOR.SHIELD.EQUIPPED.0.MAXDEX| | |ARMOR.SHIELD.EQUIPPED.0.ACCHECK| | |ARMOR.SHIELD.EQUIPPED.0.SPELLFAIL| |  |   
      | |ARMOR.SHIELD.EQUIPPED.0.SPROP| |  
    |ENDIF|
|ENDIF|
|ENDIF|
|IIF(HASFEAT:Turn Undead.OR.HASFEAT:Rebuke Undead)| 
      |  |   
      |  | |ARMOR.EQUIPPED.0.NAME| |  |   
      |  |   
      |  | |ARMOR.EQUIPPED.0.TYPE| | |ARMOR.EQUIPPED.0.TOTALAC| | |ARMOR.EQUIPPED.0.MAXDEX| | |ARMOR.EQUIPPED.0.ACCHECK| | |ARMOR.EQUIPPED.0.SPELLFAIL| |  |   
      |  |   
      |  | |ARMOR.SHIELD.EQUIPPED.0.NAME.NOSTAR| |  |   
      |  |   
      |  | |ARMOR.SHIELD.EQUIPPED.0.TYPE| | |ARMOR.SHIELD.EQUIPPED.0.TOTALAC| | |ARMOR.SHIELD.EQUIPPED.0.MAXDEX| | |ARMOR.SHIELD.EQUIPPED.0.ACCHECK| | |ARMOR.SHIELD.EQUIPPED.0.SPELLFAIL| |  |   
      |IIF(ARMOR.EQUIPPED.0.SPROP: )||  |   
      |ENDIF|
|IIF(ARMOR.SHIELD.EQUIPPED.0.SPROP: )|| Armor Properties: |ARMOR.EQUIPPED.0.SPROP| |   
      |ENDIF|| Shield Properties: |ARMOR.SHIELD.EQUIPPED.0.SPROP| |  
  
    | |IIF(HASFEAT:Turn Undead)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Air.OR.HASFEAT:Rebuke Air)| 
    |  | 1d20|VAR.TurnCheckUndead.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesUndead.INTVAL| |  |   
    |  | |VAR.TurnDiceUndead.INTVAL|d|VAR.TurnDieSizeUndead.INTVAL||VAR.TurnDamagePlusUndead.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelUndead.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelUndead-4).INTVAL| | |(VAR.TurnLevelUndead-3).INTVAL| | |(VAR.TurnLevelUndead-2).INTVAL| | |(VAR.TurnLevelUndead-1).INTVAL| | |(VAR.TurnLevelUndead).INTVAL| | |(VAR.TurnLevelUndead+1).INTVAL| | |(VAR.TurnLevelUndead+2).INTVAL| | |(VAR.TurnLevelUndead+3).INTVAL| | |(VAR.TurnLevelUndead+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Undead)|
      NOTE: You destroy Undead creatures with total hit dice up to |(VAR.TurnLevelUndead/2).INTVAL|.
|ELSE|
      NOTE: You command Undead creatures with total hit dice up to |VAR.TurnLevelUndead.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Air)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Earth.OR.HASFEAT:Rebuke Earth)| 
    |  | 1d20|VAR.TurnCheckAir.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesAir.INTVAL| |  |   
    |  | |VAR.TurnDiceAir.INTVAL|d|VAR.TurnDieSizeAir.INTVAL||VAR.TurnDamagePlusAir.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelAir.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelAir-4).INTVAL| | |(VAR.TurnLevelAir-3).INTVAL| | |(VAR.TurnLevelAir-2).INTVAL| | |(VAR.TurnLevelAir-1).INTVAL| | |(VAR.TurnLevelAir).INTVAL| | |(VAR.TurnLevelAir+1).INTVAL| | |(VAR.TurnLevelAir+2).INTVAL| | |(VAR.TurnLevelAir+3).INTVAL| | |(VAR.TurnLevelAir+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Air)|
      NOTE: You destroy Air creatures with total hit dice up to |(VAR.TurnLevelAir/2).INTVAL|.
|ELSE|
      NOTE: You command Air creatures with total hit dice up to |VAR.TurnLevelAir.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Earth)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Water.OR.HASFEAT:Rebuke Water)| 
    |  | 1d20|VAR.TurnCheckEarth.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesEarth.INTVAL| |  |   
    |  | |VAR.TurnDiceEarth.INTVAL|d|VAR.TurnDieSizeEarth.INTVAL||VAR.TurnDamagePlusEarth.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelEarth.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelEarth-4).INTVAL| | |(VAR.TurnLevelEarth-3).INTVAL| | |(VAR.TurnLevelEarth-2).INTVAL| | |(VAR.TurnLevelEarth-1).INTVAL| | |(VAR.TurnLevelEarth).INTVAL| | |(VAR.TurnLevelEarth+1).INTVAL| | |(VAR.TurnLevelEarth+2).INTVAL| | |(VAR.TurnLevelEarth+3).INTVAL| | |(VAR.TurnLevelEarth+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Earth)|
      NOTE: You destroy Earth creatures with total hit dice up to |(VAR.TurnLevelEarth/2).INTVAL|.
|ELSE|
      NOTE: You command Earth creatures with total hit dice up to |VAR.TurnLevelEarth.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Water)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Fire.OR.HASFEAT:Rebuke Fire)| 
    |  | 1d20|VAR.TurnCheckWater.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesWater.INTVAL| |  |   
    |  | |VAR.TurnDiceWater.INTVAL|d|VAR.TurnDieSizeWater.INTVAL||VAR.TurnDamagePlusWater.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelEarth.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelWater-4).INTVAL| | |(VAR.TurnLevelWater-3).INTVAL| | |(VAR.TurnLevelWater-2).INTVAL| | |(VAR.TurnLevelWater-1).INTVAL| | |(VAR.TurnLevelWater).INTVAL| | |(VAR.TurnLevelWater+1).INTVAL| | |(VAR.TurnLevelWater+2).INTVAL| | |(VAR.TurnLevelWater+3).INTVAL| | |(VAR.TurnLevelWater+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Water)|
      NOTE: You destroy Water creatures with total hit dice up to |(VAR.TurnLevelWater/2).INTVAL|.
|ELSE|
      NOTE: You command Water creatures with total hit dice up to |VAR.TurnLevelWater.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Fire)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Plant.OR.HASFEAT:Rebuke Plant)| 
    |  | 1d20|VAR.TurnCheckFire.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesFire.INTVAL| |  |   
    |  | |VAR.TurnDiceFire.INTVAL|d|VAR.TurnDieSizeFire.INTVAL||VAR.TurnDamagePlusFire.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelFire.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelFire-4).INTVAL| | |(VAR.TurnLevelFire-3).INTVAL| | |(VAR.TurnLevelFire-2).INTVAL| | |(VAR.TurnLevelFire-1).INTVAL| | |(VAR.TurnLevelFire).INTVAL| | |(VAR.TurnLevelFire+1).INTVAL| | |(VAR.TurnLevelFire+2).INTVAL| | |(VAR.TurnLevelFire+3).INTVAL| | |(VAR.TurnLevelFire+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Fire)|
      NOTE: You destroy Fire creatures with total hit dice up to |(VAR.TurnLevelFire/2).INTVAL|.
|ELSE|
      NOTE: You command Fire creatures with total hit dice up to |VAR.TurnLevelFire.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Plant)|  |ELSE|  |ENDIF| |  
  |ENDIF|
|IIF(HASFEAT:Turn Scalykind.OR.HASFEAT:Rebuke Scalykind)| 
    |  | 1d20|VAR.TurnCheckPlant.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesPlant.INTVAL| |  |   
    |  | |VAR.TurnDicePlant.INTVAL|d|VAR.TurnDieSizePlant.INTVAL||VAR.TurnDamagePlusPlant.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelPlant.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelPlant-4).INTVAL| | |(VAR.TurnLevelPlant-3).INTVAL| | |(VAR.TurnLevelPlant-2).INTVAL| | |(VAR.TurnLevelPlant-1).INTVAL| | |(VAR.TurnLevelPlant).INTVAL| | |(VAR.TurnLevelPlant+1).INTVAL| | |(VAR.TurnLevelPlant+2).INTVAL| | |(VAR.TurnLevelPlant+3).INTVAL| | |(VAR.TurnLevelPlant+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Plant)|
      NOTE: You destroy Plant creatures with total hit dice up to |(VAR.TurnLevelPlant/2).INTVAL|.
|ELSE|
      NOTE: You command Plant creatures with total hit dice up to |VAR.TurnLevelPlant.INTVAL|.
|ENDIF| |  |   
    |  |  
  
    | |IIF(HASFEAT:Turn Plant)|  |ELSE|  |ENDIF| |  
  |ENDIF| 
    |  | 1d20|VAR.TurnCheckScalykind.INTVAL.SIGN.NOZERO| |  | |VAR.TurnTimesScalykind.INTVAL| |  |   
    |  | |VAR.TurnDiceScalykind.INTVAL|d|VAR.TurnDieSizeScalykind.INTVAL||VAR.TurnDamagePlusScalykind.INTVAL.SIGN.NOZERO| |  | |VAR.TurnLevelScalykind.INTVAL| |  |   
    |  |   
    |  | |(VAR.TurnLevelScalykind-4).INTVAL| | |(VAR.TurnLevelScalykind-3).INTVAL| | |(VAR.TurnLevelScalykind-2).INTVAL| | |(VAR.TurnLevelScalykind-1).INTVAL| | |(VAR.TurnLevelScalykind).INTVAL| | |(VAR.TurnLevelScalykind+1).INTVAL| | |(VAR.TurnLevelScalykind+2).INTVAL| | |(VAR.TurnLevelScalykind+3).INTVAL| | |(VAR.TurnLevelScalykind+4).INTVAL| |  |   
    |  |   
    |  | |IIF(HASFEAT:Turn Scalykind)|
      NOTE: You destroy Scalykind creatures with total hit dice up to |(VAR.TurnLevelScalykind/2).INTVAL|.
|ELSE|
      NOTE: You command Scalykind creatures with total hit dice up to |VAR.TurnLevelScalykind.INTVAL|.
|ENDIF| |  |   
    |  |  
   
      
    |  |  |  |  |  |  |  |   
      
    |  | |WEIGHT.LIGHT| |  | |WEIGHT.MEDIUM| |  | |WEIGHT.HEAVY| |  |   
      
    |  | |WEIGHT.OVERHEAD| |  | |WEIGHT.OFFGROUND| |  | |WEIGHT.PUSHDRAG| |  |   
      |  |  | |%VAR.TOTALPOWERPOINTS.GTEQ.1| 
  |%|
    |  |  |  |  
    |  | 
		  
			  | Base PP: |VAR.BASEPOWERPOINTS.INTVAL| | Bonus PP: |VAR.BONUSPOWERPOINTS.INTVAL| | Total PP: |VAR.TOTALPOWERPOINTS.INTVAL| |  |  |  
    |  |  |  |  
    |FOR,%LanguageTest,STRLEN[LANGUAGES],STRLEN[LANGUAGES],1,0|
|IIF(%LanguageTest:0)|
|ELSE|
  
|ENDIF|
      |  | 
               
                  |FOR,%skill,0,${count("SKILLSIT", "VIEW=VISIBLE_EXPORT")-1},1,0||  |  |  |  |  |  |  |  |  |  |  
                |ENDFOR|| |IIF(SKILLSIT.%skill.RANK==0)| |ELSE||SKILLSIT.%skill| | |SKILLSIT.%skill||ENDIF| 
                      |SKILLSIT.%skill.ABILITY|
                     |  | 
                      |SKILLSIT.%skill.TOTAL|
                     | 
                      =
                     | 
                      |SKILLSIT.%skill.ABMOD|
                     | 
                      +
                     | 
|IIF(SKILLSIT.%skill.RANK==0)|
|ELSE|
                      |TEXT.REPLACEFIRST{\.0,}.SKILLSIT.%skill.RANK| 
|ENDIF|
                     | 
                      +
                     | 
                      |SKILLSIT.%skill.MISC|
                     |  |  |  
      |  |  |  |  
    |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialAttack")>0)| 
      |  |  |  |   
      |  | 
|FOR,%feat,0,COUNT[FEATSALL.VISIBLE]-1,1,0| 
			
				|ENDFOR|| |FEATALL.VISIBLE.%feat| ~ |FEATALL.VISIBLE.%feat.DESC| |  |  |   
      |  |  |  |  
    |ENDIF|
|IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialQuality")>0)| 
      |  |  |  |   
      |  | 
|FOR,%specialAttack,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialAttack")-1,1,0|
			
				|ENDFOR|| |ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:Extraordinary)|
 (Ex)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:Supernatural)|
 (Su)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:SpellLike)|
 (Sp)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:PsiLike)|
 (Ps)
|ENDIF|
				 ~ |ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.DESC| |  |  |   
      |  |  |  |  
    |ENDIF|
|%COUNT[SA]| 
      |  |  |  |   
      |  | 
|FOR,%specialQuality,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialQuality")-1,1,0|
			
				|ENDFOR|| |ABILITYALL.Special Ability.%specialQuality.TYPE=SpecialQuality|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:Extraordinary)|
 (Ex)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:Supernatural)|
 (Su)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:SpellLike)|
 (Sp)
|ENDIF|
|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:PsiLike)|
 (Ps)
|ENDIF|
				 ~ |ABILITYALL.Special Ability.%specialQuality.TYPE=SpecialQuality.DESC| |  |  |   
      |  |  |  |  
    |%|
|IIF(HASVAR:DivineRank)| 
      |  |  |  |   
      |  | 
|FOR,%sa,0,COUNT[SA]-1,1,0| 
			
				|ENDFOR|| |SPECIALABILITY.%sa| |  |  |   
      |  |  |  |  
    |ENDIF|
|FOR,%TemplateTest,STRLEN[TEMPLATELIST],STRLEN[TEMPLATELIST],1,0|
|IIF(%TemplateTest:0)|
|ELSE|
  
|ENDIF|
|%|
|%DOMAIN.1| 
      |  |  |  |   
      |  | |ABILITYLIST.Salient Divine Ability| |  |   
      |  |  |  |  
  |%|
    |  |  |  |  
    |  | |FOR.1,COUNT[DOMAINS]+1,1,
 \DOMAIN.%\: \DOMAIN.%.POWER\, , ,0|
 |  |  
    |  |  |  |  
  |%MISC.MAGIC|
|%|
    |  |  |  |  
    |  | |IIF(VAR.IF(VAR("COUNT[EQTYPE.Coin]")>0;1;0):1)|
Coins: 
|FOR.0,COUNT[EQTYPE.Coin],1,\EQTYPE.Coin.%.NAME\: \EQTYPE.Coin.%.QTY\; , ,,| |ELSE|
|ENDIF|
|IIF(VAR.IF(VAR("COUNT[EQTYPE.Gem]")>0;1;0):1)|
Gems:
|FOR.0,COUNT[EQTYPE.Gem],1,\EQTYPE.Gem.%.NAME\ (\EQTYPE.Gem.%.QTY\x\EQTYPE.Gem.%.COST\gp); , ,,|
 |ELSE|
|ENDIF|
|IIF(VAR.GOLD>0)|
|GOLD| Gold unspent on Gear Tab
|ENDIF|
|IIF(VAR.GOLD<0)|
|GOLD| Gold debt on Gear Tab
|ENDIF|
 |MISC.FUNDS|
 |  |  
    |  |  |  |  
  
    |  |  |  |  
    |  | 
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,0|
|IIF(SPELLLISTMEMORIZE.%class:true.OR.SPELLLISTMEMORIZE.%class:false)|
         
          | |SPELLLISTCLASS.%class| 
		  (|SPELLLISTTYPE.%class| caster, Primary Stat: |SPELLLISTDCSTAT.%class|, Casterlevel: |SPELLLISTCLASS.%class.LEVEL|) |   
          |IIF(SPELLLISTMEMORIZE.%class:false)|| Spell Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |   
          |ENDIF|| Known | |SPELLLISTKNOWN.%class.0| | |SPELLLISTKNOWN.%class.1| | |SPELLLISTKNOWN.%class.2| | |SPELLLISTKNOWN.%class.3| | |SPELLLISTKNOWN.%class.4| | |SPELLLISTKNOWN.%class.5| | |SPELLLISTKNOWN.%class.6| | |SPELLLISTKNOWN.%class.7| | |SPELLLISTKNOWN.%class.8| | |SPELLLISTKNOWN.%class.9| |   
          |ENDIF|
|ENDFOR|
|%PROHIBITEDLIST|| Cast per Day | |SPELLLISTCAST.%class.0| | |SPELLLISTCAST.%class.1| | |SPELLLISTCAST.%class.2| | |SPELLLISTCAST.%class.3| | |SPELLLISTCAST.%class.4| | |SPELLLISTCAST.%class.5| | |SPELLLISTCAST.%class.6| | |SPELLLISTCAST.%class.7| | |SPELLLISTCAST.%class.8| | |SPELLLISTCAST.%class.9| |   
          |%|| Prohibited Schools: |PROHIBITEDLIST| |  |  |  
    |  |  |  |  |