Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
 
  | |NAME| | |PLAYERNAME| | |POOL.COST| |  
 
 | 
 
  | CHARACTER NAME | PLAYER | POINTS | 
 
  | |CLASSLIST| | |EXP.CURRENT| | |RACE| | |SIZE| | |HEIGHT| | |WEIGHT| | |VISION| | 
 
  | CLASS | EXPERIENCE | RACE | SIZE | HEIGHT | WEIGHT | VISION | 
 
  | |TOTALLEVELS| | |EXP.NEXT| | |AGE| | |GENDER| | |COLOR.EYE| | |COLOR.HAIR|, |LENGTH.HAIR| | 
 
  | LEVEL | NEXT LEVEL | AGE | GENDER | EYES | HAIR | 
 
  | 
    
     |FOR,%stat,0,COUNT[STATS]-1,1,1|| ABILITY NAME
 | ABILITY SCORE
 | ABILITY MODIFIER
 | TEMPORARY SCORE
 | TEMPORARY MODIFIER
 |  
     |ENDFOR|| |STAT.%stat.NAME| |STAT.%stat.LONGNAME|
 | |STAT.%stat| | |STAT.%stat.MOD| | 
 | 
 |  | 
    
     |  |  |  | WOUNDS/CURRENT GRIT
 |  | SUBDUAL DAMAGE
 |  | DAMAGE
 THRESHOLD
 |  | DAMAGE
 REDUCTION
 |  | SPEED
 |  
     | Grit Hit Points
 | |HP| | 
 | 
 | 
 | 
 | 
 | |VAR.DAMAGETHRESHOLD.INTVAL| | 
 | |DR| | 
 | |MOVEMENT| 
 |  
| DEFENSE 
 | |BONUS.COMBAT.AC.TOTAL| | : | |BONUS.COMBAT.AC.TOTAL.!Armor.!NaturalArmor.!EQUIPMENT| | : | |BONUS.COMBAT.AC.TOTAL.!Ability.PRESTAT:1,DEX=10.!PRESA:1,Uncanny Dodge.MIN=0| | = | |BONUS.COMBAT.AC.BASE| | + | |BONUS.COMBAT.AC.CLASSDEFENSE| | + | |BONUS.COMBAT.AC.EQUIPMENT| | + | |BONUS.COMBAT.AC.Ability| | + | |BONUS.COMBAT.AC.SIZE| | + | |BONUS.COMBAT.AC.TOTAL.!BASE.!Armor.!Ability.!SIZE.!NaturalArmor.!CLASSDEFENSE.!EQUIPMENT| |  | 
 |  | |SPELLFAILURE| 
 |  | |ACCHECK| 
 |  | |MAXDEX| 
 |  | |SR| 
 |  
|  | TOTAL |  | TOUCH |  | FLAT |  | BASE |  | CLASS BONUS
 |  | EQUIP BONUS
 |  | DEX MODIFIER
 |  | SIZE MODIFIER
 |  | MISC BONUS
 |  | MISS CHANCE
 |  | ARCANE FAILURE
 |  | ARMOR CHECK
 |  | MAX DEX
 |  | SPELL RESIST.
 |  | 
| 
| INITIATIVE Modifier
 | |INITIATIVEMOD| | = | |STAT.1.MOD| | + | |INITIATIVEBONUS| |  
|  | TOTAL |  | DEX MODIFIER
 |  | MISC MODIFIER
 |  
| BASE ATTACK Bonus
 | |ATTACK.MELEE| 
 |  | |%VAR.TOTALPOWERPOINTS.GTEQ.1| 
|%|
| PSI POWER POINTS |  
| Base PP | |VAR.BASEPOWERPOINTS.INTVAL| | Bonus PP | |VAR.BONUSPOWERPOINTS.INTVAL| | Total PP | |VAR.POWERPOINTS.INTVAL| |  
|  |  
    u= Useable Untrained
     |  | SKILLS |  |  | MAX RANKS
 | |MAXSKILLLEVEL|/|MAXCCSKILLLEVEL| |  
     |FOR,%skill,0,${count("SKILLSIT", "VIEW=VISIBLE_EXPORT")-1},1,0|
|OIF(EVEN:%skill,| SKILL NAME | ABILITY | SKILL MODIFIER
 | ABILITY MODIFIER
 | RANKS | MISC MODIFIER
 |  , )|
     |ENDFOR|| |OIF(SKILLSIT.%skill.UNTRAINED,u,)| | |SKILLSIT.%skill| | |SKILLSIT.%skill.ABILITY| | |SKILLSIT.%skill.TOTAL| | = | |SKILLSIT.%skill.ABMOD| 
 | + | |SKILLSIT.%skill.RANK| 
 | + | |SKILLSIT.%skill.MISC| 
 |  | 
| 
| SAVING THROWS | TOTAL |  | BASE SAVE
 |  | ABILITY MODIFIER
 |  | MISC MODIFIER
 |  | TEMPORARY MODIFIER
 |  
| Fortitude Constitution
 | |CHECK.FORTITUDE.TOTAL| | = | |CHECK.FORTITUDE.BASE| | + | |STAT.2.MOD| | + | |CHECK.FORTITUDE.MAGIC| 
 | + | 
 | Reputation 
 | |VAR.REPUTATION.INTVAL| |  |  
| Reflex Dexterity
 | |CHECK.REFLEX.TOTAL| | = | |CHECK.REFLEX.BASE| | + | |STAT.1.MOD| | + | |CHECK.REFLEX.MAGIC| 
 | + | 
 | Action Points 
 | |VAR.ACTION.INTVAL| |  |  
| Will Wisdom
 | |CHECK.2.TOTAL| | = | |CHECK.2.BASE| | + | |STAT.4.MOD| | + | |CHECK.2.MAGIC| 
 | + | 
 | Wealth 
 | |VAR.WEALTH.INTVAL| |  |  
|  | TOTAL |  | BASE ATTACK BONUS |  | STR MODIFIER
 |  | SIZE MODIFIER
 |  | MISC MODIFIER
 |  | TEMPORARY MODIFIER
 |  
| MELEE ATTACK BONUS
 | |ATTACK.MELEE.TOTAL| | = | |ATTACK.MELEE| 
 | + | |ATTACK.MELEE.STAT| | + | |ATTACK.MELEE.SIZE| 
 | + | |ATTACK.MELEE.MISC| 
 | + | 
 |  
| RANGED ATTACK BONUS
 | |ATTACK.RANGED.TOTAL| | = | |ATTACK.RANGED| 
 | + | |ATTACK.RANGED.STAT| | + | |ATTACK.RANGED.SIZE| 
 | + | |ATTACK.RANGED.MISC| 
 | + | 
 |  
|  | TOTAL |  | BASE ATTACK BONUS |  | DEX MODIFIER
 |  | SIZE MODIFIER
 |  | MISC MODIFIER
 |  | TEMPORARY MODIFIER
 |  
| UNARMED | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |  
| |ATTACK.UNARMED.TOTAL| 
 | |DAMAGE.UNARMED| 
 | 20/x2 
 |  |%WEAPON1|
|FOR,%weap,0,2,1,1|
 
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
    
     | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 |  
     | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 |  
     | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| |  
     | Ammunition Used 
 | ooooo ooooo ooooo ooooo |  
     | Special Properties 
 | |WEAPON.%weap.SPROP| 
 |  |ELSE|
 | 
     | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
    
     |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | 
    
     | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 | 
    
     | Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | 
   
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
    
     | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
|IIF(WEAPON.%weap.CONTENTS:0)|
    
     | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
    
     | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 | 
    
     | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| | 
    
     | Ammunition Used 
 | ooooo ooooo ooooo ooooo ooooo ooooo | 
    
     | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
   
   
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
    
     | AMMUNITION:  |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF| | 
    
     | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
    
     | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT| |ENDFOR|
 | 
    
     | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE||ENDFOR| | 
    
     | Ammunition Used 
 | ooooo ooooo ooooo ooooo|ENDFOR| | 
    
     | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
   
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
    
     | |WEAPON.%weap.NAME| 
 | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | 
    
     | |WEAPON.%weap.TOTALHIT| 
 | |WEAPON.%weap.DAMAGE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
    
     | HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.RANGE| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.SPROP| 
 | 
   
   
|ELSE|
    
     | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
    
     |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | 
    
     | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 | 
    
     | Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | 
    
     | Special Properties | |WEAPON.%weap.SPROP| 
 | 
   
   
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%WEAPON3|
|FOR,%weap,3,3,1,1|
   
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
    
     | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
    
     | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 | 
    
     | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| | 
    
     | Ammunition Used 
 | ooooo ooooo ooooo ooooo | 
    
     | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
   
|ELSE|
  
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
   
    
     | 1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. | 
   
|%|
|%ARMOR1|
	| |ARMOR.EQUIPPED0.NAME| 
 | TYPE | ARMOR BONUS | MAX DEX BONUS | 
	| |ARMOR.EQUIPPED0.TYPE| 
 | |ARMOR.EQUIPPED0.TOTALAC| 
 | |ARMOR.EQUIPPED0.MAXDEX| 
 | 
	| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES | 
	| |ARMOR.EQUIPPED0.ACCHECK| 
 | |ARMOR.EQUIPPED0.SPELLFAIL| 
 | |ARMOR.EQUIPPED0.SPROP| 
 | 
|%|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|  
    
     | GEAR |  
     |  
       
        |FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2,1,0|
|OIF(EVEN:%equip1,| ITEM | LOCATION | QTY | WT. | COST |  , )|
        |ENDFOR|| |EQ.Not.Coin.NOT.Gem.%equip1.NAME.MAGIC~~| 
|IIF(EQ.Not.Coin.NOT.Gem.%equip1.SPROP: )|
        (|EQ.Not.Coin.NOT.Gem.%equip1.SPROP|) |ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip1.CHARGES,1,0|
        o
|ENDFOR|
 | |EQ.Not.Coin.NOT.Gem.%equip1.LOCATION| 
 | |EQ.Not.Coin.NOT.Gem.%equip1.QTY| 
 | |EQ.Not.Coin.NOT.Gem.%equip1.WT| 
 | |EQ.Not.Coin.NOT.Gem.%equip1.COST| 
 |  |  
       
        |FOR,%equip2,((COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1,1,0|
|OIF(EVEN:%equip2,| ITEM | LOCATION | QTY | WT. | COST |  , )|
        |ENDFOR|| |EQ.Not.Coin.NOT.Gem.%equip2.NAME.MAGIC~~| |IIF(EQ.Not.Coin.NOT.Gem.%equip2.SPROP: )|
        (|EQ.Not.Coin.NOT.Gem.%equip2.SPROP|)
 |ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip2.CHARGES,1,0|
        o
|ENDFOR|
 | |EQ.Not.Coin.NOT.Gem.%equip2.LOCATION| 
 | |EQ.Not.Coin.NOT.Gem.%equip2.QTY| 
 | |EQ.Not.Coin.NOT.Gem.%equip2.WT| 
 | |EQ.Not.Coin.NOT.Gem.%equip2.COST| 
 |  
        | TOTAL WEIGHT CARRIED/VALUE | |TOTAL.WEIGHT| | |TOTAL.VALUE| |  |  | 
  
   | 
     
      | WEIGHT ALLOWANCE |  
      | Light | |WEIGHT.LIGHT| | Medium | |WEIGHT.MEDIUM| | Heavy | |WEIGHT.HEAVY| |  |%COMPANIONS|
 
| COMPANIONS |  
| |MISC.COMPANIONS| |  |%|
|%TEMPLATE1|
 |%|
|%MISC.MAGIC|
 |%|
 
| PROFICIENCIES |  
| |WEAPONPROFS| 
 |  |%PROHIBITEDLIST|
 
| PROHIBITED |  
| |PROHIBITEDLIST| 
 |  |%|
|%WEAPON3|
|FOR,%weap,3,3,1,1|
 
    
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
	
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
		
|ELSE|
		
     
      | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL |  
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 |  
     
      |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH |  
      | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 |  
      |ENDIF|
|ELSE|
	
|IIF(WEAPON.%weap.CATEGORY:Ranged)|| Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 |  
      | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL |  
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 |  
|IIF(WEAPON.%weap.CONTENTS:0)|
			
     
      | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 |  
      | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 |  
      | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| |  
      | Ammunition Used 
 | ooooo ooooo ooooo ooooo |  
      | Special Properties 
 | |WEAPON.%weap.SPROP| 
 |  |ELSE|
			
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
 | 
      | AMMUNITION:  |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
				
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF| | 
      | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
     
      | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT| |ENDFOR|
 | 
     
      | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE||ENDFOR| | 
     
      | Ammunition Used 
 | ooooo ooooo ooooo ooooo|ENDFOR| | 
     
      | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
    
    
|ENDIF|
|ELSE|
		
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
			
     
      | |WEAPON.%weap.NAME| 
 | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | 
     
      | |WEAPON.%weap.TOTALHIT| 
 | |WEAPON.%weap.DAMAGE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
    
     
      | HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | 
     
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.RANGE| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.SPROP| 
 | 
    
    
|ELSE|
			
     
      | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
     
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
    
    
     
      |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | 
     
      | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 | 
     
      | Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | 
     
      | Special Properties | |WEAPON.%weap.SPROP| 
 | 
    
    
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%WEAPON4|
    
|FOR,%weap,4,COUNT[EQTYPE.WEAPON]-1,1,0|
    
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
	
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
		
     
      | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
     
      | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 | 
     
      | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| | 
     
      | Ammunition Used 
 | ooooo ooooo ooooo ooooo | 
     
      | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
    
    
|ELSE|
		
     
      | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
     
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
    
    
     
      |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | 
     
      | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 | 
     
      | Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | 
|ENDIF|
|ELSE|
	
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
		
     
      | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
     
      | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
    
    
|IIF(WEAPON.%weap.CONTENTS:0)|
			
     
      | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
     
      | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.TOTALHIT| |ENDFOR|
 | 
     
      | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.DAMAGE||ENDFOR| | 
     
      | Ammunition Used 
 | ooooo ooooo ooooo ooooo | 
     
      | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
    
    
|ELSE|
			
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
     
      | AMMUNITION:  |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF| | 
     
      | Range|FOR,%range,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range| |ENDFOR|
 | 
     
      | Hit|FOR,%range1,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT| |ENDFOR|
 | 
     
      | Dam|FOR,%range2,0,4,1,0| | |WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE||ENDFOR| | 
     
      | Ammunition Used 
 | ooooo ooooo ooooo ooooo|ENDFOR| | 
    
     | Special Properties 
 | |WEAPON.%weap.SPROP| 
 | 
   
|ENDIF|
|ELSE|
		
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee)|
			
    
     | |WEAPON.%weap.NAME| 
 | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | 
    
     | |WEAPON.%weap.TOTALHIT| 
 | |WEAPON.%weap.DAMAGE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
    
     | HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.RANGE| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.SPROP| 
 | 
   
   
|ELSE|
			
    
     | |WEAPON.%weap.NAME| 
 | HAND | TYPE | SIZE | CRITICAL | 
    
     | |WEAPON.%weap.HAND| 
 | |WEAPON.%weap.TYPE| 
 | |WEAPON.%weap.SIZE| 
 | |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| 
 | 
   
   
    
     |  | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | 
    
     | Hit | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.OHHIT| 
 | |WEAPON.%weap.BASEHIT| 
 | |WEAPON.%weap.TWPHITH| 
 | |WEAPON.%weap.TWPHITL| 
 | |WEAPON.%weap.TWOHIT| 
 | 
    
     | Dam | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | |WEAPON.%weap.THDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.BASICDAMAGE| 
 | |WEAPON.%weap.OHDAMAGE| 
 | 
    
     | Special Properties | |WEAPON.%weap.SPROP| 
 | 
   
   
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%DOMAIN1|
| Cleric of |DEITY| | 
| Domain 
 | Granted Power 
 | 
|FOR.1,COUNT[DOMAINS]+1,1,| \DOMAIN%\ 
 | \DOMAIN%.POWER\ 
 | 
, , ,2|
|%|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
	
|ELSE|
| TALENTS/SPECIAL ABILITIES |  | |SPECIALLIST| |  
 
| STARTING OCCUPATION |  |FEATALL.HIDDEN.Occupation.0||ABILITYALL.Occupation.0.TYPE=Occupation|
|IIF(count("ABILITIES";"CATEGORY=Second Occupation")>0)|
, |ABILITYALL.Second Occupation.0.TYPE=SecondOccupation|
|ENDIF| |  
 
    
     | FEATS |  
     |FOR,%feat,0,COUNT[FEATSALL]-1,1,0|
|OIF(EVEN:%feat,| NAME | DESCRIPTION |  , )|
     |ENDFOR|| |FEATALL.%feat.!TYPE=Occupation| | |FEATALL.%feat.!TYPE=Occupation.DESC| |  | 
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%spellbook,1,1,1,1|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
  | |SPELLMEM.%class.%spellbook.%level.%spell.NAME| 
 | DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC| 
 | Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO| 
 | Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME| 
 | Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION| 
 | Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE| 
 | Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS| 
 | SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR| 
 | School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL| 
 | 
|OIF(EVEN:%spell,,
)|
  | Effect:  |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT| 
 | Source:  |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE| 
 | 
|OIF(EVEN:%spell,,
)|
  | Target Area:   |SPELLMEM.%class.%spellbook.%level.%spell.TARGET| 
 | 
|ENDFOR|
 
  | 
 | 
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
 
  | |SPELLBOOKNAME.%spellbook| Innate Spells | 
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
  | |SPELLMEM.%class.%spellbook.%level.%spell.NAME| 
 | DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC| 
 | Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO| 
 | Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME| 
 | Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION| 
 | Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE| 
 | Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS| 
 | SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR| 
 | School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL| 
 | 
|OIF(EVEN:%spell,,
)|
  | Effect:  |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT| 
 | Effect:  |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE| 
 | 
|OIF(EVEN:%spell,,
)|
  | Target Area:   |SPELLMEM.%class.%spellbook.%level.%spell.TARGET| 
 | 
|ENDFOR|
 
  | 
 | 
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,0,0,1,0|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
 
  | |SPELLLISTCLASS.%class|
|IIF(SPELLLISTCLASS.%class:Psychic Warrior.OR.SPELLLISTCLASS.%class:Psion)|
                Powers
|ELSE|
                Spells
|ENDIF| | 
 
  | LEVEL|FOR,%level,0,9,1,1| | %level|ENDFOR| | 
 
  | KNOWN|FOR,%level,0,9,1,1| | |SPELLLISTKNOWN.%class.%level||ENDFOR| | 
 
  | PER DAY|FOR,%level,0,9,1,1| | |SPELLLISTCAST.%class.%level||ENDFOR| | 
|FOR,%level,0,9,1,1|
|FOR,%spellcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spellcount:0)|
|ELSE|
 
  | LEVEL %level | 
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
  | |SPELLMEM.%class.%spellbook.%level.%spell.NAME| 
 | DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC| 
 | Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO| 
 | Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME| 
 | Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION| 
 | Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE| 
 | Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS| 
 | SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR| 
 | School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL| 
 | |IIF(SPELLLISTCLASS.%class:Psychic Warrior.OR.SPELLLISTCLASS.%class:Psion)|
|FOR,%ppcost,(%level*2)-1,(%level*2)-1,1,1|
|IIF(%ppcost:-1)|
		PP: 0/1
|ELSE|
		PP: %ppcost
|ENDIF|
|ENDFOR||ELSE|
  ooo
|ENDIF| | 
|OIF(EVEN:%spell,,
)|
  | Effect:  |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT| 
 | Source:  |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE| 
 | 
|OIF(EVEN:%spell,,
)|
  | Target Area:   |SPELLMEM.%class.%spellbook.%level.%spell.TARGET| 
 | 
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
 
  | * = Domain/Specialty Spell | 
|%|
|ENDFOR|
|ENDFOR|
|FOR,%memorised,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,1,0|
|IIF(%memorised:0)|
|ELSE|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
|ELSE|
|FOR,%spellbook,1,1,1,0|
|FOR,%class,0,0,1,0|
|FOR,%level,0,0,1,0|
|%SPELLLISTBOOK.%class.%level.%spellbook|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
 
  | Racial Innate | 
  
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
    
     |ENDFOR|| |FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,0| | |SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |  | 
  | 
 | 
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
 
  | |SPELLBOOKNAME.%spellbook| Spells | 
  
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
    
     |ENDFOR|| |FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,2| | |SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |  | 
  | 
 | 
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%foo,COUNT[SPELLRACE],COUNT[SPELLRACE],1,1|
|FOR,%bar,COUNT[SPELLSINBOOK0.%spellbook.0],COUNT[SPELLSINBOOK0.%spellbook.0],1,1|
|IIF(%foo:0.OR.%bar:0)|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
 
  | |SPELLBOOKNAME.%spellbook| | 
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
 
  | |SPELLLISTCLASS.%class| | 
 
|FOR,%level,0,4,1,1|
  | |FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE| |ENDFOR|
    |ENDIF|
|ENDFOR|
     |FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|| Level %level |  
     |ENDFOR|| |FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,1| | |SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |  | 
|FOR,%level,5,9,1,1|
  | |FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE| |ENDFOR|
|%|
|ENDFOR|
    |ENDIF|
|ENDFOR|
     |FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|| Level %level |  
     |ENDFOR|| |FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,1| | |SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |  | 
  | * = Domain/Specialty Spell | 
|ELSE|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|%BIO|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| |NAME| | 
|  | 
| |RACE| 
 |  | RACE |  | |AGE| 
 |  | AGE |  | |HEIGHT| 
 |  | HEIGHT |  | |WEIGHT| 
 |  | WEIGHT |  | |COLOR.EYE| 
 |  | EYE COLOR |  | |COLOR.SKIN| 
 |  | SKIN COLOR |  | |COLOR.HAIR| 
 |  | HAIR COLOR |  | |LENGTH.HAIR| 
 |  | HAIR LENGTH |  | |PHOBIAS| 
 |  | PHOBIAS |  | |PERSONALITY1| |PERSONALITY2| 
 |  | PERSONALITY TRAITS |  | |INTERESTS| 
 |  | INTERESTS |  | |SPEECHTENDENCY|, |CATCHPHRASE| 
 |  | SPOKEN STYLE |  | 
| Description | 
| |DESC| | 
| Home | 
| |%REGION| From |REGION|. |%||RESIDENCE|, |LOCATION| 
 | 
|%BIO|
| Biography | 
| |BIO| | 
|%|