description

# observe method

void observe (Node target, { bool childList, bool attributes, bool characterData, bool subtree, bool attributeOldValue, bool characterDataOldValue, List<String> attributeFilter })

Observes the target for the specified changes.

Some requirements for the optional parameters:

- Either childList, attributes or characterData must be true.
- If attributeOldValue is true then attributes must also be true.
- If attributeFilter is specified then attributes must be true.
- If characterDataOldValue is true then characterData must be true.

## Implementation

    void observe(Node target,
        {bool childList,
        bool attributes,
        bool characterData,
        bool subtree,
        bool attributeOldValue,
        bool characterDataOldValue,
        List<String> attributeFilter}) {
      // Parse options into map of known type.
      var parsedOptions = _createDict();

      // Override options passed in the map with named optional arguments.
      override(key, value) {
        if (value != null) _add(parsedOptions, key, value);
      }

      override('childList', childList);
      override('attributes', attributes);
      override('characterData', characterData);
      override('subtree', subtree);
      override('attributeOldValue', attributeOldValue);
      override('characterDataOldValue', characterDataOldValue);
      if (attributeFilter != null) {
        override('attributeFilter', _fixupList(attributeFilter));
      }

      _call(target, parsedOptions);
    }