description

# doWhile method

Future doWhile (FutureOr<bool> action())

Performs an operation repeatedly until it returns `false`.

The operation, `action`, may be either synchronous or asynchronous.

The operation is called repeatedly as long as it returns either the bool value `true` or a `Future<bool>` which completes with the value `true`.

If a call to `action` returns `false` or a Future that completes to `false`, iteration ends and the future returned by doWhile is completed with a `null` value.

If a call to `action` throws or a future returned by `action` completes with an error, iteration ends and the future returned by doWhile completes with the same error.

Calls to `action` may happen at any time, including immediately after calling `doWhile`. The only restriction is a new call to `action` won't happen before the previous call has returned, and if it returned a `Future<bool>`, not until that future has completed.

## Implementation

    static Future doWhile(FutureOr<bool> action()) {
      _Future doneSignal = new _Future();
      void Function(bool) nextIteration;
      // Bind this callback explicitly so that each iteration isn't bound in the
      // context of all the previous iterations' callbacks.
      // This avoids, e.g., deeply nested stack traces from the stack trace
      // package.
      nextIteration = Zone.current.bindUnaryCallbackGuarded((bool keepGoing) {
        while (keepGoing) {
          FutureOr<bool> result;
          try {
            result = action();
          } catch (error, stackTrace) {
            // Cannot use _completeWithErrorCallback because it completes
            // the future synchronously.
            _asyncCompleteWithErrorCallback(doneSignal, error, stackTrace);
            return;
          }
          if (result is Future<bool>) {
            result.then(nextIteration, onError: doneSignal._completeError);
            return;
          }
          keepGoing = result;
        }
        doneSignal._complete(null);
      });
      nextIteration(true);
      return doneSignal;
    }