Trait core::char::CharExtStable
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pub trait CharExt {
fn is_digit(self, radix: usize) -> bool;
fn to_digit(self, radix: usize) -> Option<usize>;
fn escape_unicode(self) -> EscapeUnicode;
fn escape_default(self) -> EscapeDefault;
fn len_utf8(self) -> usize;
fn len_utf16(self) -> usize;
fn encode_utf8(self, dst: &mut [u8]) -> Option<usize>;
fn encode_utf16(self, dst: &mut [u16]) -> Option<usize>;
}Basic char manipulations.
Required Methods
fn is_digit(self, radix: usize) -> bool
Checks if a char parses as a numeric digit in the given radix.
Compared to is_numeric(), this function only recognizes the characters
0-9, a-z and A-Z.
Return value
Returns true if c is a valid digit under radix, and false
otherwise.
Panics
Panics if given a radix > 36.
fn to_digit(self, radix: usize) -> Option<usize>
Converts a character to the corresponding digit.
Return value
If c is between '0' and '9', the corresponding value between 0 and
9. If c is 'a' or 'A', 10. If c is 'b' or 'B', 11, etc. Returns
none if the character does not refer to a digit in the given radix.
Panics
Panics if given a radix outside the range [0..36].
fn escape_unicode(self) -> EscapeUnicode
Returns an iterator that yields the hexadecimal Unicode escape
of a character, as chars.
All characters are escaped with Rust syntax of the form \\u{NNNN}
where NNNN is the shortest hexadecimal representation of the code
point.
fn escape_default(self) -> EscapeDefault
Returns an iterator that yields the 'default' ASCII and
C++11-like literal escape of a character, as chars.
The default is chosen with a bias toward producing literals that are legal in a variety of languages, including C++11 and similar C-family languages. The exact rules are:
- Tab, CR and LF are escaped as '\t', '\r' and '\n' respectively.
- Single-quote, double-quote and backslash chars are backslash- escaped.
- Any other chars in the range [0x20,0x7e] are not escaped.
- Any other chars are given hex Unicode escapes; see
escape_unicode.
fn len_utf8(self) -> usize
Returns the amount of bytes this character would need if encoded in UTF-8.
fn len_utf16(self) -> usize
Returns the amount of bytes this character would need if encoded in UTF-16.
fn encode_utf8(self, dst: &mut [u8]) -> Option<usize>
Encodes this character as UTF-8 into the provided byte buffer, and then returns the number of bytes written.
If the buffer is not large enough, nothing will be written into it
and a None will be returned.
fn encode_utf16(self, dst: &mut [u16]) -> Option<usize>
Encodes this character as UTF-16 into the provided u16 buffer,
and then returns the number of u16s written.
If the buffer is not large enough, nothing will be written into it
and a None will be returned.