struct NodeInfo {
    successors: Vec<PostOrderId>,
    drops: Vec<TrackedValueIndex>,
    reinits: Vec<TrackedValueIndex>,
    drop_state: BitSet<TrackedValueIndex>,
}

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§successors: Vec<PostOrderId>

IDs of nodes that can follow this one in the control flow

If the vec is empty, then control proceeds to the next node.

§drops: Vec<TrackedValueIndex>

List of hir_ids that are dropped by this node.

§reinits: Vec<TrackedValueIndex>

List of hir_ids that are reinitialized by this node.

§drop_state: BitSet<TrackedValueIndex>

Set of values that are definitely dropped at this point.

Implementations§

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impl NodeInfo

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fn new(num_values: usize) -> Self

Trait Implementations§

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impl Debug for NodeInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size:104 bytes