1 /*
2 * Licensed to the Apache Software Foundation (ASF) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * The ASF licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.apache.commons.geometry.spherical.twod;
18
19 import java.util.Comparator;
20
21 import org.apache.commons.geometry.core.Point;
22 import org.apache.commons.geometry.core.internal.SimpleTupleFormat;
23 import org.apache.commons.geometry.core.precision.DoublePrecisionContext;
24 import org.apache.commons.geometry.euclidean.threed.SphericalCoordinates;
25 import org.apache.commons.geometry.euclidean.threed.Vector3D;
26 import org.apache.commons.geometry.euclidean.threed.rotation.QuaternionRotation;
27
28 /** This class represents a point on the 2-sphere.
29 * <p>Instances of this class are guaranteed to be immutable.</p>
30 */
31 public final class Point2S implements Point<Point2S> {
32
33 /** +I (coordinates: ( azimuth = 0, polar = pi/2 )). */
34 public static final Point2S PLUS_I = new Point2S(0, 0.5 * Math.PI, Vector3D.Unit.PLUS_X);
35
36 /** +J (coordinates: ( azimuth = pi/2, polar = pi/2 ))). */
37 public static final Point2S PLUS_J = new Point2S(0.5 * Math.PI, 0.5 * Math.PI, Vector3D.Unit.PLUS_Y);
38
39 /** +K (coordinates: ( azimuth = any angle, polar = 0 )). */
40 public static final Point2S PLUS_K = new Point2S(0, 0, Vector3D.Unit.PLUS_Z);
41
42 /** -I (coordinates: ( azimuth = pi, polar = pi/2 )). */
43 public static final Point2S MINUS_I = new Point2S(Math.PI, 0.5 * Math.PI, Vector3D.Unit.MINUS_X);
44
45 /** -J (coordinates: ( azimuth = 3pi/2, polar = pi/2 )). */
46 public static final Point2S MINUS_J = new Point2S(1.5 * Math.PI, 0.5 * Math.PI, Vector3D.Unit.MINUS_Y);
47
48 /** -K (coordinates: ( azimuth = any angle, polar = pi )). */
49 public static final Point2S MINUS_K = new Point2S(0, Math.PI, Vector3D.Unit.MINUS_Z);
50
51 // CHECKSTYLE: stop ConstantName
52 /** A point with all coordinates set to NaN. */
53 public static final Point2S NaN = new Point2S(Double.NaN, Double.NaN, null);
54 // CHECKSTYLE: resume ConstantName
55
56 /** Comparator that sorts points in component-wise ascending order, first sorting
57 * by polar value and then by azimuth value. Points are only considered equal if
58 * their components match exactly. Null arguments are evaluated as being greater
59 * than non-null arguments.
60 */
61 public static final Comparator<Point2S> POLAR_AZIMUTH_ASCENDING_ORDER = (a, b) -> {
62 int cmp = 0;
63
64 if (a != null && b != null) {
65 cmp = Double.compare(a.getPolar(), b.getPolar());
66
67 if (cmp == 0) {
68 cmp = Double.compare(a.getAzimuth(), b.getAzimuth());
69 }
70 } else if (a != null) {
71 cmp = -1;
72 } else if (b != null) {
73 cmp = 1;
74 }
75
76 return cmp;
77 };
78 /** Azimuthal angle in the x-y plane. */
79 private final double azimuth;
80
81 /** Polar angle. */
82 private final double polar;
83
84 /** Corresponding 3D normalized vector. */
85 private final Vector3D.Unit vector;
86
87 /** Build a point from its internal components.
88 * @param azimuth azimuthal angle in the x-y plane
89 * @param polar polar angle
90 * @param vector corresponding vector; if null, the vector is computed
91 */
92 private Point2S(final double azimuth, final double polar, final Vector3D.Unit vector) {
93 this.azimuth = SphericalCoordinates.normalizeAzimuth(azimuth);
94 this.polar = SphericalCoordinates.normalizePolar(polar);
95 this.vector = (vector != null) ?
96 vector :
97 computeVector(azimuth, polar);
98 }
99
100 /** Get the azimuth angle in the x-y plane in the range {@code [0, 2pi)}.
101 * @return azimuth angle in the x-y plane in the range {@code [0, 2pi)}.
102 * @see Point2S#of(double, double)
103 */
104 public double getAzimuth() {
105 return azimuth;
106 }
107
108 /** Get the polar angle in the range {@code [0, pi)}.
109 * @return polar angle in the range {@code [0, pi)}.
110 * @see Point2S#of(double, double)
111 */
112 public double getPolar() {
113 return polar;
114 }
115
116 /** Get the corresponding normalized vector in 3D Euclidean space.
117 * This value will be null if the spherical coordinates of the point
118 * are infinite or NaN.
119 * @return normalized vector
120 */
121 public Vector3D.Unit getVector() {
122 return vector;
123 }
124
125 /** {@inheritDoc} */
126 @Override
127 public int getDimension() {
128 return 2;
129 }
130
131 /** {@inheritDoc} */
132 @Override
133 public boolean isNaN() {
134 return Double.isNaN(azimuth) || Double.isNaN(polar);
135 }
136
137 /** {@inheritDoc} */
138 @Override
139 public boolean isInfinite() {
140 return !isNaN() && (Double.isInfinite(azimuth) || Double.isInfinite(polar));
141 }
142
143 /** {@inheritDoc} */
144 @Override
145 public boolean isFinite() {
146 return Double.isFinite(azimuth) && Double.isFinite(polar);
147 }
148
149 /** Get the point exactly opposite this point on the sphere. The returned
150 * point is {@code pi} distance away from the current instance.
151 * @return the point exactly opposite this point on the sphere
152 */
153 public Point2S antipodal() {
154 return from(vector.negate());
155 }
156
157 /** {@inheritDoc} */
158 @Override
159 public double distance(final Point2S point) {
160 return distance(this, point);
161 }
162
163 /** Spherically interpolate a point along the shortest arc between this point and
164 * the given point. The parameter {@code t} controls the interpolation and is expected
165 * to be in the range {@code [0, 1]}, with {@code 0} returning a point equivalent to the
166 * current instance {@code 1} returning a point equivalent to the given instance. If the
167 * points are antipodal, then an arbitrary arc is chosen from the infinite number available.
168 * @param other other point to interpolate with
169 * @param t interpolation parameter
170 * @return spherically interpolated point
171 * @see QuaternionRotation#slerp(QuaternionRotation)
172 * @see QuaternionRotation#createVectorRotation(Vector3D, Vector3D)
173 */
174 public Point2S slerp(final Point2S other, final double t) {
175 final QuaternionRotation start = QuaternionRotation.identity();
176 final QuaternionRotation end = QuaternionRotation.createVectorRotation(getVector(), other.getVector());
177
178 final QuaternionRotation quat = start.slerp(end).apply(t);
179
180 return Point2S.from(quat.apply(getVector()));
181 }
182
183 /** Return true if this point should be considered equivalent to the argument using the
184 * given precision context. This will be true if the distance between the points is
185 * equivalent to zero as evaluated by the precision context.
186 * @param point point to compare with
187 * @param precision precision context used to perform floating point comparisons
188 * @return true if this point should be considered equivalent to the argument using the
189 * given precision context
190 */
191 public boolean eq(final Point2S point, final DoublePrecisionContext precision) {
192 return precision.eqZero(distance(point));
193 }
194
195 /** Get a hashCode for the point.
196 * .
197 * <p>All NaN values have the same hash code.</p>
198 *
199 * @return a hash code value for this object
200 */
201 @Override
202 public int hashCode() {
203 if (isNaN()) {
204 return 542;
205 }
206 return 134 * (37 * Double.hashCode(azimuth) + Double.hashCode(polar));
207 }
208
209 /** Test for the equality of two points.
210 *
211 * <p>If all spherical coordinates of two points are exactly the same, and none are
212 * <code>Double.NaN</code>, the two points are considered to be equal. Note
213 * that the comparison is made using the azimuth and polar coordinates only; the
214 * corresponding 3D vectors are not compared. This is significant at the poles,
215 * where an infinite number of points share the same underlying 3D vector but may
216 * have different spherical coordinates. For example, the points {@code (0, 0)}
217 * and {@code (1, 0)} (both located at a pole but with different azimuths) will
218 * <em>not</em> be considered equal by this method, even though they share the
219 * exact same underlying 3D vector.</p>
220 *
221 * <p>
222 * <code>NaN</code> coordinates are considered to affect the point globally
223 * and be equals to each other - i.e, if either (or all) coordinates of the
224 * point are equal to <code>Double.NaN</code>, the point is equal to
225 * {@link #NaN}.
226 * </p>
227 *
228 * @param other Object to test for equality to this
229 * @return true if two points on the 2-sphere objects are exactly equal, false if
230 * object is null, not an instance of Point2S, or
231 * not equal to this Point2S instance
232 */
233 @Override
234 public boolean equals(final Object other) {
235 if (this == other) {
236 return true;
237 }
238 if (!(other instanceof Point2S)) {
239 return false;
240 }
241
242 final Point2S rhs = (Point2S) other;
243 if (rhs.isNaN()) {
244 return this.isNaN();
245 }
246
247 return Double.compare(azimuth, rhs.azimuth) == 0 &&
248 Double.compare(polar, rhs.polar) == 0;
249 }
250
251 /** {@inheritDoc} */
252 @Override
253 public String toString() {
254 return SimpleTupleFormat.getDefault().format(getAzimuth(), getPolar());
255 }
256
257 /** Build a vector from its spherical coordinates.
258 * @param azimuth azimuthal angle in the x-y plane
259 * @param polar polar angle
260 * @return point instance with the given coordinates
261 * @see #getAzimuth()
262 * @see #getPolar()
263 */
264 public static Point2S of(final double azimuth, final double polar) {
265 return new Point2S(azimuth, polar, null);
266 }
267
268 /** Build a point from its underlying 3D vector.
269 * @param vector 3D vector
270 * @return point instance with the coordinates determined by the given 3D vector
271 * @exception IllegalStateException if vector norm is zero
272 */
273 public static Point2S from(final Vector3D vector) {
274 final SphericalCoordinates coords = SphericalCoordinates.fromCartesian(vector);
275
276 return new Point2S(coords.getAzimuth(), coords.getPolar(), vector.normalize());
277 }
278
279 /** Parses the given string and returns a new point instance. The expected string
280 * format is the same as that returned by {@link #toString()}.
281 * @param str the string to parse
282 * @return point instance represented by the string
283 * @throws IllegalArgumentException if the given string has an invalid format
284 */
285 public static Point2S parse(final String str) {
286 return SimpleTupleFormat.getDefault().parse(str, Point2S::of);
287 }
288
289 /** Compute the distance (angular separation) between two points.
290 * @param p1 first vector
291 * @param p2 second vector
292 * @return the angular separation between p1 and p2
293 */
294 public static double distance(final Point2S p1, final Point2S p2) {
295 return p1.vector.angle(p2.vector);
296 }
297
298 /** Compute the 3D Euclidean vector associated with the given spherical coordinates.
299 * Null is returned if the coordinates are infinite or NaN.
300 * @param azimuth azimuth value
301 * @param polar polar value
302 * @return the 3D Euclidean vector associated with the given spherical coordinates
303 * or null if either of the arguments are infinite or NaN.
304 */
305 private static Vector3D.Unit computeVector(final double azimuth, final double polar) {
306 if (Double.isFinite(azimuth) && Double.isFinite(polar)) {
307 return SphericalCoordinates.toCartesian(1, azimuth, polar).normalize();
308 }
309 return null;
310 }
311 }