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1   /*
2    * Licensed to the Apache Software Foundation (ASF) under one or more
3    * contributor license agreements.  See the NOTICE file distributed with
4    * this work for additional information regarding copyright ownership.
5    * The ASF licenses this file to You under the Apache License, Version 2.0
6    * (the "License"); you may not use this file except in compliance with
7    * the License.  You may obtain a copy of the License at
8    *
9    *      http://www.apache.org/licenses/LICENSE-2.0
10   *
11   * Unless required by applicable law or agreed to in writing, software
12   * distributed under the License is distributed on an "AS IS" BASIS,
13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14   * See the License for the specific language governing permissions and
15   * limitations under the License.
16   */
17  package org.apache.commons.geometry.examples.io.threed.obj;
18  
19  import java.nio.charset.Charset;
20  import java.nio.charset.StandardCharsets;
21  
22  /** Class containing constants for use with OBJ files.
23   */
24  final class OBJConstants {
25      /** Default OBJ charset. */
26      static final Charset DEFAULT_CHARSET = StandardCharsets.UTF_8;
27  
28      /** Character used to indicate the start of a comment line. */
29      static final char COMMENT_START_CHAR = '#';
30  
31      /** Keyword used to indicate a vertex definition line. */
32      static final String VERTEX_KEYWORD = "v";
33  
34      /** Keyword used to indicate a face definition line. */
35      static final String FACE_KEYWORD = "f";
36  
37      /** Keyword used to indicate a geometry group. */
38      static final String GROUP_KEYWORD = "g";
39  
40      /** Keyword used to associate a name with the following geometry. */
41      static final String OBJECT_KEYWORD = "o";
42  
43      /** Character used to separate face vertex indices from texture and normal indices. */
44      static final char FACE_VALUE_SEP_CHAR = '/';
45  
46      /** Utility class; no instantiation. */
47      private OBJConstants() {}
48  }